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Battlefield Bad Company 2 Beta (PC) Impressions

I bit the bullet and dove in head first into the Battlefield Bad Company 2 scene by pre-ordering the limited edition ($49.99) on Steam.  I’ve been playing, and loving, the Battlefield series since 1942 where I exhausted the game and all of its expansions.  From there it was BF:Vietnam (which was AWESOME), BF2+xpacs, and 2142.   [...]

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    Night of Murder – 2/9 thru 2/16/2010

    • Tuesday Feb 9,2010 12:39 AM
    • By Andy Belford
    • In war-herald

    Greetings!

    “As darkness falls on the Night of Murder, the worshippers of death bathe the land in blood, each intent on proving his or her devotion to the Elf god Kaela Mensha Khaine. It is a time that the forces of Destruction are all too willing to exploit. Assassins infiltrate the cities, while on the battlefield the differences between Good and Evil fade beneath the crimson haze of bloodlust. None are immune to the will of Khaine during this dark holiday.”

    We will be bringing all North American Servers offline tomorrow, 2/9/2010 starting at 10:00 AM EST for maintenance. During this maintenance we will be enabling the Night of Murder Live Event. At this time we anticipate that all servers will be back online no later than 2:00 PM EST. As always, please check the Herald for up to the minute information on this downtime.

    For more information on the Night of Murder Live Event, please check the event page here.

    Thank you for your continued support.

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    Play Din’s Curse Today

    • Monday Feb 8,2010 06:22 PM
    • By Werit
    • In werit

    Din’s Curse is the latest Action RPG (PC and Mac) offering from Soldak Entertainment.  I’ve talked a bit about this game before and have been following its development.  Last week Din’s Curse entered its beta testing phase.  There is a w…

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    That made me laugh

    You maybe know, that one of my alts is an Engineer.. one reaction to the patch notes for 1.3.4 in the official forum made me laugh..
    Im glad they nerfed tangling wire, that ability was op as waffle.  I could sometimes get ticks of over 22 damage! thats like 130 damage all together!
    My thanks go to [...]

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    Scream loud and you will be heared

    It’s good to hear that Mythic is planning to re-think the plans of streamlining the scenario-structure.
    They should now analyze why some scenarios are fun and some just aren’t fun in any way. Just to name one example ..Thunder Valley.. I can’t remember anyone liking this scenario. It’s just too much running around and to few [...]

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    Back to the whiteboard

    • Monday Feb 8,2010 01:16 PM
    • By Werit
    • In war, werit

    Last week, Mythic announced plans to alter its scenario structure by moving a majority of them to weekend events.  This was not received well in the WAR community.  In response, Andy let us know that they heard us and are going to try and add…

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    My week in WAR

    Day 1
    Log in to one of my tier 4 characters.
    City siege…
    I log off and go play a tier 3 alt.
     
    Day 2
    Log in to one of my tier 4 characters.
    City siege…
    I log off and go play a tier 3 alt.
     
    Day 3
    Log in to one of my tier 4 characters.
    City siege

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    Character Transfer Issues – 2/7/2010

    • Monday Feb 8,2010 02:58 AM
    • By Andy Belford
    • In war-herald

    Greetings!

    Character transfers using the Mythic Account Center for WAR are currently disabled due to technical difficulties. We are currently investigating the cause of this issue and are working to have the service restored as soon as possible. At this time we do not have an estimated time of restoration of service.

    As always, please check the Herald for continued updates regarding this issue.

    Thank you for your continued support.

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    Can a great game overshadow microtransactions?

    The mere mention of “microtransaction” used to make me completely ignore a game, write it off, and immediately form a negative opinion.  Has anything changed?  Only slightly.  I still believe that 99% of games that use a MT business model are crap and that they should be written off and ignored.    Not all of them [...]

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  • Here’s the link. And by the power of copy/paste, here’s what Andy Belford has said:

    First off, thanks to everyone for their continued constructive feedback. We appreciate all of our players who involve themselves in the testing process, both on the PT…

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    Cashing in on the end of Wrath

    • Saturday Feb 6,2010 10:21 AM
    • By skurm
    • In skurmish

    In hand with yesterday’s post, Wrath of the Lich King is more or less ‘complete’, now, with Icecrown Citadel cleared and what looks to be a potentially long dry spell for WoW looming. I can’t imagine Blizzard releasing a new content patch any time soon, if at all. I suspect they expected Icecrown Citadel to [...]

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    MAG

    For anyone who doesn’t know, MAG is an online-only PS3 first person shooter where you can play with up to 255 other people.
    I’ve been playing for the past few days and so far I’m really enjoying it. I joined the SVER faction, the others being Valor and Raven, and have raised my character to around [...]

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    News from the Front 2/5

    • Friday Feb 5,2010 01:50 PM
    • By Werit
    • In war, werit

    It’s been quite a week for WAR.  The patch notes for 1.3.4 were released which caused some rejoicing and a lot of uproar.  A stress test event was held on the PTS server which was followed by a Q&A.  I hope to have a video of the eve…

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    Arthas Dies, Epic Dramas Ensues

    • Friday Feb 5,2010 08:18 AM
    • By skurm
    • In skurmish

    The last boss of Icecrown Citadel is dead, in fact has been cleared by a number of guilds on both 10 and 25man difficulty , in most cases less than a day after the patch landed, and of course drama has ensued.
    Ensidia got banned after using exploits on their world-first 25man. Whether those exploits were [...]

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    1.3.5 Info

    • Thursday Feb 4,2010 06:28 PM
    • By Werit
    • In war, werit

    Along with information about the new scenario currency, Nate and Andy filled us in about what may be coming for the 1.3.5 patch.  If what they have planned makes it in, it should be a very interesting update.  Of course, this is all subject t…

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