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Mythic in blog linking frenzy and tease on city changes

  • Thursday Mar 11,2010 01:24 PM
  • By Bootae
  • In Uncategorized

Over on their Herald website Mythic have gone on a blog linking frenzy and given a shout out to both the new and veteran WAR bloggers amongst us. I really like to see Mythic recognise our efforts like this, it’s only a simple thing for them to have done, but it shows they do read and are aware of their community. Of course the cynics out there will say that whilst it shows they read, it doesn’t mean they listen. But, for those of us trying to blog regularly it is nice to be acknowledged and it certainly gives you some encouragement to get tapping on that keyboard.
 
Mythic linked to me with the following comments:
 
Bootae brings us his across-the-pond perspective on naked city sieges and why he feels like there are too many city sieges happening on the EU Server Karak Norn. Not to worry Bootae, 1.3.5 is on the way and it will change the way we look at cities forever.
 
You will notice I’ve highlighted the last sentence. That’s a pretty damn bold statement by Mythic. And whilst we’re still not getting any rumours of what I really want to hear about (live/paid/whatever expansion), this one sentence is on the right track. If 1.3.5 really does revolutionise cities for the better, then this would go a long way to improving the whole WAR experience and give more than orange pixels as an incentive to attack or defend cities. Hell, with luck it could even be the thing that brings back realm pride and even some emotional attachment to the campaign. As long as Mythic follow up that one sentence with the magnitude it implies.
 
Soooo, what do we know about 1.3.5 city changes? Not a lot other than:

  • The focus will change from PvE to RvR.
  • Mythic have said previously that 1.3.4’s changes to zones unlocking once a city is captured was a requirement for the city changes in 1.3.5.
     
    Questions…

  • Will this mean absolutely no PvE in the city sieges?
  • If they are fully reliant on RvR, how will it work if there aren’t enough enemies to go round?
  • Will we see NPCs bolstering under-strength sides?
  • Why were the zones unlocking a requirement? What’s the relationship?
  • Will there be a reduction in how often cities are sieged?
  • Or are the changes so dramatic that I have no real clue what I should be asking?
     
    Hmmm, hmmm and thrice hmmm.

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