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	<title>Warhammer Feeds &#187; grumble-and-mutter</title>
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	<link>http://www.warhammerfeeds.com</link>
	<description>The best Warhammer Online news &#38; blogs in one place</description>
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		<title>SFIV Powerplay Beatdown Tourney RESULTS!</title>
		<link>http://www.warhammerfeeds.com/2010/03/01/sfiv-powerplay-beatdown-tourney-results-2/</link>
		<comments>http://www.warhammerfeeds.com/2010/03/01/sfiv-powerplay-beatdown-tourney-results-2/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 14:40:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-1169093228853889721</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2010/03/01/sfiv-powerplay-beatdown-tourney-results-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-1169093228853889721?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>Okay, I have the results from Saturday’s Memphis tourney!1st-Lil Majin – Gief2nd-Cylus – Balrog3rd-Severin-X – Abel4th-Joe – Sakura5th-pJan – Blanka/Honda5th-Lycan – Ryu/Akuma7th-eraser224 – Bison7th-FlyMike – Honda9th-Shin9th-Hiryu02...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/03/01/sfiv-powerplay-beatdown-tourney-results-2/">SFIV Powerplay Beatdown Tourney RESULTS!</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Okay, I have the results from Saturday’s Memphis tourney!</p>
<p>1st-Lil Majin – Gief<br />2nd-Cylus – Balrog<br />3rd-Severin-X – Abel<br />4th-Joe – Sakura<br />5th-pJan – Blanka/Honda<br />5th-Lycan – Ryu/Akuma<br />7th-eraser224 – Bison<br />7th-FlyMike – Honda<br />9th-Shin<br />9th-Hiryu02 – Abel/Gen<br />9th-Tza<br />9th-Ma<br />13th-Crazybrownman<br />13th-Squabbler – Akuma/Ryu<br />13th-Gene<br />17th-Hampton – Bison<br />17th-Apollo<br />17th-Duckie – Sagat<br />17th-Red Dragon<br />17th-Tkal<br />25th-Pwner</p>
<p>My apologies if your sig is misspelled, this is how it was logged in Tio.<br />Anyway, congrats to the winners, and thanks to everyone who attended.  We had a great turnout, much better than expected for a small local  tourney like this. I was hoping to get maybe a dozen, and we had over 20  people show up. Hopefully we can all do this again sometime, I think  there will be some vids posted later. I hope everyone had a great time.  Thanks again, and I hope we all fight again sometime.<br />For more post-tourney comments, check this thread <a href="http://www.shoryuken.com/showthread.php?t=224898&amp;page=27">here</a>.
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-1169093228853889721?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/03/01/sfiv-powerplay-beatdown-tourney-results-2/">SFIV Powerplay Beatdown Tourney RESULTS!</a></p>
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</ul><!-- Similar Posts took 266.054 ms -->]]></content:encoded>
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		<title>SFIV Tournament is TOMORROW.</title>
		<link>http://www.warhammerfeeds.com/2010/02/26/sfiv-tournament-is-tomorrow-2/</link>
		<comments>http://www.warhammerfeeds.com/2010/02/26/sfiv-tournament-is-tomorrow-2/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 14:44:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-6638577795038219497</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2010/02/26/sfiv-tournament-is-tomorrow-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-6638577795038219497?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>Just a reminder, tomorrow at 5:00 PM we will begin the first ever Powerplay SF4 Tournament. Here's a quick rundown of the info:- Registration fee is $10, which includes the $5 venue fee- Official platform is Xbox 360, but we will try to have a PS3 setu...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/02/26/sfiv-tournament-is-tomorrow-2/">SFIV Tournament is TOMORROW.</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Just a reminder, tomorrow at 5:00 PM we will begin the first ever Powerplay SF4 Tournament. Here&#8217;s a quick rundown of the info:</p>
<p>- Registration fee is $10, which includes the $5 venue fee</p>
<p>- Official platform is Xbox 360, but we will try to have a PS3 setup also available for those who prefer.</p>
<p>-  Bring your own controller or stick. This is VERY important. We will   try and have classic pads and fightpads available, but if you prefer a  stick, bring your own.</p>
<p>- Start time  is 5:00 PM, but I suggest showing up by 4:00 PM for early registration and to get warmups in.</p>
<p>- We will be playing on in-house monitors, which will be tested beforehand to ensure we are using the ones with less lag. </p>
<p>Full info is at the link below, I hope to see you there! </p>
<p><a href="http://www.shoryuken.com/showthread.php?t=225602">http://www.shoryuken.com/showthread.php?t=225602</a>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-6638577795038219497?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/02/26/sfiv-tournament-is-tomorrow-2/">SFIV Tournament is TOMORROW.</a></p>
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</ul><!-- Similar Posts took 193.237 ms -->]]></content:encoded>
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		<title>Makoto, Ibuki and Dudley CONFIRMED!</title>
		<link>http://www.warhammerfeeds.com/2010/02/18/makoto-ibuki-and-dudley-confirmed-2/</link>
		<comments>http://www.warhammerfeeds.com/2010/02/18/makoto-ibuki-and-dudley-confirmed-2/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 14:49:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-7110366765925315314</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2010/02/18/makoto-ibuki-and-dudley-confirmed-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-7110366765925315314?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>I know that if you care at all about SF4, you've already seen the new  introduction trailer for the new additions to Super SF4. Well and good. However,  you may not have seen the Japanese version yet, which in my opinion  contains vastly superior voice...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/02/18/makoto-ibuki-and-dudley-confirmed-2/">Makoto, Ibuki and Dudley CONFIRMED!</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I know that if you care at all about SF4, you&#8217;ve already seen the new  introduction trailer for the new additions to Super SF4. Well and good. </p>
<p>However,  you may not have seen the Japanese version yet, which in my opinion  contains vastly superior voice acting, especially in Dudley&#8217;s and  Makoto&#8217;s case. The new Ultras are sick, especially Dudley&#8217;s Rolling  Thunder, which thanks to 3D camera angles is now revealed as an homage  to the Dempsey Roll from Hajime no Ippo!</p>
<p>To view the trailer, just click <a href="http://www.capcom.co.jp/sf4/trailer.html">here</a> and select the SUPER Promotion Trailer #4. Oh, and bonus tease at the end&#8230;heh.
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-7110366765925315314?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/02/18/makoto-ibuki-and-dudley-confirmed-2/">Makoto, Ibuki and Dudley CONFIRMED!</a></p>
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		<title>SFIV Tournament is a go!</title>
		<link>http://www.warhammerfeeds.com/2010/02/14/sfiv-tournament-is-a-go-2/</link>
		<comments>http://www.warhammerfeeds.com/2010/02/14/sfiv-tournament-is-a-go-2/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 15:02:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-4426696200451232718</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2010/02/14/sfiv-tournament-is-a-go-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-4426696200451232718?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>Hey guys, I apologize for the lack of posts of late, but I’ve got a great announcement to make up for it. I am pleased to announce what will hopefully become the first of many tournaments,&#160;the Street Fighter 4 PowerPlay Beatdown!When:&#160;Febru...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/02/14/sfiv-tournament-is-a-go-2/">SFIV Tournament is a go!</a></p>
]]></description>
			<content:encoded><![CDATA[<p><span class="Apple-style-span" style="font-family: Verdana; font-size: 13px;"></span><br /><span class="Apple-style-span" style="font-family: Verdana; font-size: 13px;">
<div>Hey guys, I apologize for the lack of posts of late, but I’ve got a great announcement to make up for it. I am pleased to announce what will hopefully become the first of many tournaments,&nbsp;</div>
<p>the Street Fighter 4 PowerPlay Beatdown!</p>
<p><b>When:</b>&nbsp;February 27th, 2010. Tourney proper starts at 5:00 PM<br /><b>Where</b>: The location for the event will be PowerPlay Videogames in Cordova.<br />Address is 841 N. Germantown Pkwy, Cordova TN 38018. It’s directly beside the Outdoors INC. However, it can be a bit tricky to locate, so here’s a Google Maps link<br /><a href="http://maps.google.com/maps?f=q&amp;source=s_q&amp;hl=en&amp;geocode=&amp;q=847+Exocet+Drive,+Cordova+TN+38018&amp;sll=35.149534,-90.04898&amp;sspn=0.880334,1.234589&amp;ie=UTF8&amp;hq=&amp;hnear=847+Exocet+Dr,+Cordova/Appling,+Shelby,+Tennessee+38018&amp;view=map" ><span class="Apple-style-span" style="color: black;">http://maps.google.com/maps?f=q&amp;sour…38018&amp;view=map</span></a></p>
<p><b>Registration</b>: $10.<br />Format will be double elimination, best 2 out of 3 per set. Semis will also be 2 out of 3, but we may bump it up to 3 of 5 if time allows. Finals is 3 out of 5. Loser may switch characters, winner must keep same character. We will be on 360, but we will do our best to also have a PS3 setup for those who prefer it. We will have casuals before the official start at 5:00 for warmups.</p>
<p><b>BYOC</b>. Bringing your own controller or stick is&nbsp;<u>highly recommended</u>. I will try to have Fightpads and classic controllers available for public use, but in the end if you want to be sure that you’ll be on a controller you prefer, bring your own.<br />The tourney will be held on the in-house monitors, which will be tested beforehand to ensure we are using the ones with the least lag. May the best player win.<br />Prize money will be determined by number of entrants.</p>
<p>If you’re going up to Final Round in March, this is a good opportunity to get some practice in. This is the first one I’m helping organize, so hopefully we can do this on the regular. </span>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-4426696200451232718?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/02/14/sfiv-tournament-is-a-go-2/">SFIV Tournament is a go!</a></p>
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		<title>Super SF4 Release date announced! More info!</title>
		<link>http://www.warhammerfeeds.com/2010/01/26/super-sf4-release-date-announced-more-info-2/</link>
		<comments>http://www.warhammerfeeds.com/2010/01/26/super-sf4-release-date-announced-more-info-2/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 15:03:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-6204033948512102419</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2010/01/26/super-sf4-release-date-announced-more-info-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-6204033948512102419?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>So last night Capcom unleashed a bunch of new info regarding Super  SF4. We now have a release date: April 27th, 2010. Also, there will be a  collectors edition, that includes a new anime DVD, a soundtrack disc,  and an artbook. The official release is...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/01/26/super-sf4-release-date-announced-more-info-2/">Super SF4 Release date announced! More info!</a></p>
]]></description>
			<content:encoded><![CDATA[<p>So last night Capcom unleashed a bunch of new info regarding Super  SF4. We now have a release date: April 27th, 2010. Also, there will be a  collectors edition, that includes a new anime DVD, a soundtrack disc,  and an artbook. The official release is quoted below:&nbsp; <br /><span class="Apple-style-span" style="color: #dae1e3; font-family: verdana; font-size: 12px; line-height: 16px;">
<div class="smallfont" style="font: 11px verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; margin-bottom: 2px;"><span class="Apple-style-span" style="color: black;">quote:</span></div>
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<div style="font-size: 11px;"><span class="Apple-style-span" style="color: black;">Super  Street Fighter® IV will be coming to the Xbox 360®video game and  entertainment system from Microsoft® and PS3 system on April 27, 2010 in  North America and April 30, 2010 in Europe. The follow-up to the  critically acclaimed Street Fighter IV will further redefine the 2-D  fighting genre with a host of new features including new characters, new  ultra combos, new online modes, the return of the famed bonus stages  and retuned online and offline gameplay. Super Street Fighter IV’s new  characters include Street Fighter’s first Tae Kwon Do-styled fighter –  the deadly female fighter Juri – classic Street Fighters such as Cody,  Guy, T. Hawk, Dee Jay, Adon and more to complement the full roster of  returning fighters from Street Fighter IV. Featuring all new  user-selectable Ultra Combos and advancements to the online gameplay and  matchmaking, Super Street Fighter IV is the ultimate vision of Street  Fighter.</span></div>
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<p></span>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-6204033948512102419?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/01/26/super-sf4-release-date-announced-more-info-2/">Super SF4 Release date announced! More info!</a></p>
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</ul><!-- Similar Posts took 181.157 ms -->]]></content:encoded>
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		<title>New SSF4 Video! Fight Night Tonight.</title>
		<link>http://www.warhammerfeeds.com/2010/01/06/new-ssf4-video-fight-night-tonight-2/</link>
		<comments>http://www.warhammerfeeds.com/2010/01/06/new-ssf4-video-fight-night-tonight-2/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 15:04:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-3401737002523717883</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2010/01/06/new-ssf4-video-fight-night-tonight-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-3401737002523717883?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>It’s the new era of hype all over again! The newest video just  released has a look at several new ultras and costumes. All I can say is  GET HYPE! SSF4 is coming, kids. Get your one-inch punch on! Check it  out&#160;HERE. Oh yeah, don’t forget to ...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/01/06/new-ssf4-video-fight-night-tonight-2/">New SSF4 Video! Fight Night Tonight.</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It’s the new era of hype all over again! The newest video just  released has a look at several new ultras and costumes. All I can say is  GET HYPE! SSF4 is coming, kids. Get your one-inch punch on! Check it  out&nbsp;<a href="http://www.gametrailers.com/video/exclusive-features-super-street/60456?type=flv">HERE</a>. 
<div>Oh yeah, don’t forget to come to fight night tonight, I hope to see you guys there.</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-3401737002523717883?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2010/01/06/new-ssf4-video-fight-night-tonight-2/">New SSF4 Video! Fight Night Tonight.</a></p>
Similar Posts:<ul><li><a href="http://www.warhammerfeeds.com/2012/01/29/dominus-jetpacking-to-the-top-of-my-%e2%80%98gimme-now%e2%80%99-list/" rel="bookmark" title="January 29, 2012">Dominus jetpacking to the top of my ‘gimme now’ list</a></li>

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</ul><!-- Similar Posts took 196.377 ms -->]]></content:encoded>
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		<title>Thanks for coming to Fight Night!</title>
		<link>http://www.warhammerfeeds.com/2009/12/17/thanks-for-coming-to-fight-night-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/12/17/thanks-for-coming-to-fight-night-2/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 15:06:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-2089647068151070004</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/12/17/thanks-for-coming-to-fight-night-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-2089647068151070004?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>Many  thanks to everyone that attended last night’s Wednesday Night Fights!  It was good to see some returning faces and many new ones. We even had a  couple of the srk guys come down and demonstrate some advanced stuff. If we can keep attendance up,...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/17/thanks-for-coming-to-fight-night-2/">Thanks for coming to Fight Night!</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Many  thanks to everyone that attended last night’s Wednesday Night Fights!  It was good to see some returning faces and many new ones. We even had a  couple of the srk guys come down and demonstrate some advanced stuff. 
<div>If we can keep attendance up, the scene can only grow. Hopefully  we’ll be able to start an official league soon and start having some  tourneys. The more regulars we have, the quicker we can progress to  doing this.</div>
<div>Thanks also to PowerPlay Videogames for allowing us to host Fight Night at their store. Check them out at their <a href="http://www.powerplayvideogames.com/">website here</a>.</div>
<div>Again, we’ll be doing this every Wednesday Night, so if you missed  the first two, there’s always next week. Hope to see you there!</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-2089647068151070004?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/17/thanks-for-coming-to-fight-night-2/">Thanks for coming to Fight Night!</a></p>
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</ul><!-- Similar Posts took 196.304 ms -->]]></content:encoded>
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		<title>Fight Night is Tonight!</title>
		<link>http://www.warhammerfeeds.com/2009/12/09/fight-night-is-tonight-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/12/09/fight-night-is-tonight-2/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 15:07:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-3264700119311009955</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/12/09/fight-night-is-tonight-2/><img src=http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/4.bp.blogspot.com/_QqP4Fao3Ndg/Sx_6MfqVOXI/AAAAAAAAAGU/NLuikSTtWik/s200/sf4logo.jpg class=imgtfe hspace=5 align=left width=100  border=0></a> Hey guys, don’t forget, SF4 Fight Night is tonight at PowerPlay Videogames at 7:00 PM.PowerPlay is located at 841 N. Germantown Pkwy in Cordova, next to  Outdoors, Inc. If you need directions, you can call them at  901-552-4271. Or check their site ...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/09/fight-night-is-tonight-2/">Fight Night is Tonight!</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://4.bp.blogspot.com/_QqP4Fao3Ndg/Sx_6MfqVOXI/AAAAAAAAAGU/NLuikSTtWik/s1600-h/sf4logo.jpg" rel="lightbox"><img alt="" border="0" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/4.bp.blogspot.com/_QqP4Fao3Ndg/Sx_6MfqVOXI/AAAAAAAAAGU/NLuikSTtWik/s200/sf4logo.jpg" style="cursor: pointer; float: right; height: 107px; margin: 0pt 0pt 10px 10px; width: 200px;" /></a> 
<div>Hey guys, don’t forget, SF4 Fight Night is tonight at PowerPlay Videogames at 7:00 PM.</div>
<div>PowerPlay is located at 841 N. Germantown Pkwy in Cordova, next to  Outdoors, Inc. If you need directions, you can call them at  901-552-4271. Or check their site at&nbsp;</div>
<div>http://www.powerplayvideogames.com/contact_us.html</div>
<div>You can also email me if you have any questions at  sf4memphis@gmail.com. Or leave a comment on this site, and I’ll do my  best to reply. In any case, I hope we’ll have a decent turnout tonight,  and have some good matches. See you guys later.</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-3264700119311009955?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/09/fight-night-is-tonight-2/">Fight Night is Tonight!</a></p>
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		<title>Cody interview!</title>
		<link>http://www.warhammerfeeds.com/2009/12/08/cody-interview-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/12/08/cody-interview-2/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 15:08:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-9099184829726659197</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/12/08/cody-interview-2/><img src=http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/4.bp.blogspot.com/_QqP4Fao3Ndg/Sx7H1NfLfxI/AAAAAAAAAGM/jUY-7Oz5pLE/s200/07_cody03.jpg class=imgtfe hspace=5 align=left width=100  border=0></a> A new developer interview discussing Cody is now up at Eventhubs.  It’s a nice little read, with some juicy tidbits about how he can also  use a wrench and a pipe for attacks, in addition to the knife. A cool  shoutout &#160;to the original Final Fi...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/08/cody-interview-2/">Cody interview!</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://4.bp.blogspot.com/_QqP4Fao3Ndg/Sx7H1NfLfxI/AAAAAAAAAGM/jUY-7Oz5pLE/s1600-h/07_cody03.jpg" rel="lightbox"><img alt="" border="0" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/4.bp.blogspot.com/_QqP4Fao3Ndg/Sx7H1NfLfxI/AAAAAAAAAGM/jUY-7Oz5pLE/s200/07_cody03.jpg" style="cursor: pointer; float: right; height: 112px; margin: 0pt 0pt 10px 10px; width: 200px;" /></a> <br />A new developer interview discussing Cody is now up at <a href="http://www.blogger.com/www.eventhubs.com">Eventhubs</a>.  It’s a nice little read, with some juicy tidbits about how he can also  use a wrench and a pipe for attacks, in addition to the knife. A cool  shoutout &nbsp;to the original Final Fight, for sure. Also he now has my vote  for Coolest Move Name Ever; “Zonk Knuckle”. 
<div>You should head over there and check it out.</div>
<div>http://www.eventhubs.com/news/2009/dec/07/super-street-fighter-4-devs-discuss-cody/</div>
<div class="blogger-post-footer"><img alt="" height="1" src="https://blogger.googleusercontent.com/tracker/2205416172038754050-6381771162222866095?l=grumble-and-mutter.blogspot.com" width="1" /></div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-9099184829726659197?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/08/cody-interview-2/">Cody interview!</a></p>
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<li><a href="http://www.warhammerfeeds.com/2012/01/09/mwo-information-warfare/" rel="bookmark" title="January 9, 2012">MWO: Information Warfare</a></li>

<li><a href="http://www.warhammerfeeds.com/2012/01/14/belsavis-and-voss/" rel="bookmark" title="January 14, 2012">Belsavis and Voss</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/12/23/nintendo-3ds-starter%e2%80%99s-guide/" rel="bookmark" title="December 23, 2011">Nintendo 3DS Starter’s Guide</a></li>
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		<title>Stay Tuned, Fight Nights are Coming.</title>
		<link>http://www.warhammerfeeds.com/2009/12/03/stay-tuned-fight-nights-are-coming-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/12/03/stay-tuned-fight-nights-are-coming-2/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 15:09:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-8827592341292928475</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/12/03/stay-tuned-fight-nights-are-coming-2/><img src=http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/3.bp.blogspot.com/_QqP4Fao3Ndg/SxgYETUvqlI/AAAAAAAAAF0/Uv2jst7ODNw/s200/tornamentposter.jpg class=imgtfe hspace=5 align=left width=100  border=0></a> And now for a bit of local flavor. And by local I mean Memphis, TN.So I’m driving to work around the Thanksgiving holiday and I notice this new videogame store called&#160;PowerPlay  had just opened up right next to Outdoor’s Inc on Germantown Pkw...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/03/stay-tuned-fight-nights-are-coming-2/">Stay Tuned, Fight Nights are Coming.</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_QqP4Fao3Ndg/SxgYETUvqlI/AAAAAAAAAF0/Uv2jst7ODNw/s1600-h/tornamentposter.jpg" rel="lightbox"><img alt="" border="0" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/3.bp.blogspot.com/_QqP4Fao3Ndg/SxgYETUvqlI/AAAAAAAAAF0/Uv2jst7ODNw/s200/tornamentposter.jpg" style="cursor: pointer; float: right; height: 200px; margin: 0pt 0pt 10px 10px; width: 141px;" /></a> 
<div style="font: 13px Arial; margin: 0px;">And now for a bit of local flavor. And by local I mean Memphis, TN.</div>
<div style="font: 13px Arial; margin: 0px;">So I’m driving to work around the Thanksgiving holiday and I notice this new videogame store called&nbsp;<a href="http://www.powerplayvideogames.com/">PowerPlay</a>  had just opened up right next to Outdoor’s Inc on Germantown Pkwy. I  go, “Cool”, and make a mental note to check them out, just to see if  they have anything that makes them tick. I call up, inquire about a  game, and the lady I spoke to was very nice, super helpful. She also  mentioned that they had an “arcade” in the back, which really piques my  interest. I make it a point to stop by the next day and see the place.  An idea had begun to form in my mind.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">I stop by the next day and  speak to Ms. Jennifer, who was the person I had spoken to earlier.  Again, she was super nice and told me all about the place; it’s a mom  and pop operation, they have consoles hooked up to flatscreens in the  back, a separate area called their “arcade”, they plan to have  Halo/Madden tourneys, they host parties, and all sorts of cool sounding  stuff. So I’m like, wow, this is a cool place, let’s see what they think  of my idea.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<div style="font: 13px Arial; margin: 0px;">So I pitch it: One night a  week, structured open freeplay sessions with Street Fighter 4. She  likes the idea, but she tells me it’s best to speak to Chris, who is in  charge of the tournaments. I thank her, and tell her I’ll be back later.  That night, I stop by again and speak to Chris. I lay out the idea  again. I explain that I basically want to do this in order to grow a  scene around SF4. I’ve run Halo leagues and tournaments before, and I  clarify that initially, these “Fight Nights” are just casual matches,  not a tournament, with an eye towards just getting more people playing  and interested in the game and its sequel, Super Street Fighter 4. Chris  and I go back and forth over several salient points, but in summary: He  likes the idea, and gives me the go-ahead to get it started. Needless  to say, I’m very excited, I’ve wanted to do something like this for a  long time.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Now, I just need to muster up  some support for this, and start getting the word out. I’m hoping that  we can get a good group of regulars coming to these matches, and hey, I  think we’re looking at a possible tournament for SSF4 after its release!  I’m getting pretty hyped, but I’m trying to keep my expectations  modest. I’ll have more info as details finalize. Stay tuned.</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-8827592341292928475?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/12/03/stay-tuned-fight-nights-are-coming-2/">Stay Tuned, Fight Nights are Coming.</a></p>
Similar Posts:<ul><li><a href="http://www.warhammerfeeds.com/2011/12/27/christmas-recap/" rel="bookmark" title="December 27, 2011">Christmas Recap</a></li>

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<li><a href="http://www.warhammerfeeds.com/2011/12/15/tobias-and-rockgut/" rel="bookmark" title="December 15, 2011">Tobias and Rockgut</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/11/23/skyrim-mmos-and-dead-eyes/" rel="bookmark" title="November 23, 2011">Skyrim, MMOs and dead eyes.</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/11/23/skyrim-mmos-and-dead-eyes-2/" rel="bookmark" title="November 23, 2011">Skyrim, MMOs and dead eyes.</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/12/23/nintendo-3ds-starter%e2%80%99s-guide/" rel="bookmark" title="December 23, 2011">Nintendo 3DS Starter’s Guide</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/12/04/swtor-vs-wow-battle-of-the-bears/" rel="bookmark" title="December 4, 2011">SWTOR vs WoW: Battle of the Bears?</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/11/08/mmo-names/" rel="bookmark" title="November 8, 2011">MMO Names</a></li>

<li><a href="http://www.warhammerfeeds.com/2012/01/08/pvp-stats-not-necessary-before-not-necessary-now/" rel="bookmark" title="January 8, 2012">PvP Stats: Not Necessary Before, Not Necessary Now</a></li>
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		<title>WCW Recap: GET HYPE!</title>
		<link>http://www.warhammerfeeds.com/2009/09/08/wcw-recap-get-hype-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/09/08/wcw-recap-get-hype-2/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 14:09:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-6255530083364971882</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/09/08/wcw-recap-get-hype-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-6255530083364971882?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a> The first ever West Coast  Warzone Tournament was held this past weekend in Irvine, California. I  was lucky enough to catch most of it live on the live stream. All I can  say is wow! Tons of quality play, by players I’ve never heard of and  players...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/09/08/wcw-recap-get-hype-2/">WCW Recap: GET HYPE!</a></p>
]]></description>
			<content:encoded><![CDATA[<div>
<div style="font: 13px Arial; margin: 0px;">The first ever West Coast  Warzone Tournament was held this past weekend in Irvine, California. I  was lucky enough to catch most of it live on the live stream. All I can  say is wow! Tons of quality play, by players I’ve never heard of and  players that I’m very familiar with. On the famous front, we had Marn,  John Choi, Alex Valle, Floe and Ed Ma, plus a few others. The relative  unknowns were Filipino Champ, Bryant the Tyrant, Masarap, and Yeb, plus  more. I’ll touch on Yeb later in this post.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">For commentating, the floor  was held by Gootecks and John Rog. There were a few repetitive  instances, but good commentary over all. The speakers got genuinely  hyped and the feelings were infectious.</div>
<div style="font: 13px Arial; margin: 0px;">In early pools, some standout  play by the heavy hitters like Alex Valle and Marn. Valle actually  played Gouken in his early matches, and did pretty well with him, to the  delight of the crowd.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<div style="font: 13px Arial; margin: 0px;">Speaking of hype, the  biggest swell of excitement surrounded Yeb, a Gen player from San Diego.  Yeb was a relative unknown coming into the tourney, but he’s well-known  on the srk Gen forums alongside JiBbo. Both players are proponents of  Gen’s standing medium kick into hundred hands combo. For the  uninitiated, the mk hands combo requires 5 punch inputs during the very  short window when mk can combo. This is used profusely in matches to  grab additional damage on Gen’s best poke, as well as to string together  combos upwards of 18+ hits. It’s pretty damn impressive, to say the  least. As well as being hard as hell to execute.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Yeb wowed the audience early  on in matches against Andre, and later, in a knockout match against  Hugo, a Dictator player, he brought the crowd to it’s feet with a last  ditch final round Ultra that he landed against Dictator’s EX head stomp.  The significance of this is that he used the invincibility frames of  the Ultra to make the head stomp miss, and plant Dictator on the ground  in time for the Ultra to land. Needless to say, this was CLUTCH. The  room exploded. In later matches, he took down the famous John Choi, and  got a double perfect on Magus1234. At the beginning of top 8, the whole  room chanted his name after he defeated Floe’s Sagat. In the words of  John Rog, if you don’t know Yeb, <a href="http://www.youtube.com/watch?v=RBKbHHs319U">You Just Don’t Know</a>.  After his 4th place finish, losing to Ed Ma’s Akuma, he received a  standing ovation. Quite possibly a first for the fighting game scene,  and this was after his loss. Yeb was definitely MVP of WCW.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<div style="font: 13px Arial; margin: 0px;">Other surprises included  Masarap, a relative unknown getting comparisons to Daigo due to his  uncanny consistency with fadc ultras. As well as Boxer player Bryant the  Tyrant with some stunning upsets, and a Blanka called Moval beasting.  In the end, Marn took the finals after facing off against Alex Valle.  The consensus was that it was a great tourney with a great turnout,  including about a hundred players who signed up the day of the event,  throwing brackets into chaos and causing some delays. Still, a great  time was had by all, and some classic moments were had.</div>
<div style="font: 13px Arial; margin: 0px;">Top 8 is <a href="http://www.ustream.tv/recorded/2120397">here</a>, this does not include the first game of top 8, floe vs Yeb, linked to earlier.</div>
</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-6255530083364971882?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/09/08/wcw-recap-get-hype-2/">WCW Recap: GET HYPE!</a></p>
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<li><a href="http://www.warhammerfeeds.com/2012/01/17/mmos-are-not-given-room-to-grow-anymore-launch-perfect-or-die/" rel="bookmark" title="January 17, 2012">MMOs are not given room to grow anymore.  Launch perfect or die!</a></li>
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		<title>Playing Abel: Another Approach.</title>
		<link>http://www.warhammerfeeds.com/2009/09/05/playing-abel-another-approach-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/09/05/playing-abel-another-approach-2/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 14:10:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-2659788431800150459</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/09/05/playing-abel-another-approach-2/><img src=http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/1.bp.blogspot.com/_QqP4Fao3Ndg/SqLHW8ut1bI/AAAAAAAAAFs/zKlXCJmU2mY/s200/sf4-abel.jpg class=imgtfe hspace=5 align=left width=100  border=0></a> I’ve started playing Abel  seriously as an alternate to Ryu, I say alternate, but I’ve been playing  him fairly exclusively this past week. He’s a good change of pace from  Ryu, and the approach is completely different. Where shotos excel at  zo...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/09/05/playing-abel-another-approach-2/">Playing Abel: Another Approach.</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://1.bp.blogspot.com/_QqP4Fao3Ndg/SqLHW8ut1bI/AAAAAAAAAFs/zKlXCJmU2mY/s1600-h/sf4-abel.jpg" rel="lightbox"><img alt="" border="0" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/1.bp.blogspot.com/_QqP4Fao3Ndg/SqLHW8ut1bI/AAAAAAAAAFs/zKlXCJmU2mY/s200/sf4-abel.jpg" style="cursor: pointer; float: right; height: 200px; margin: 0pt 0pt 10px 10px; width: 150px;" /></a> 
<div style="font: 13px Arial; margin: 0px;">I’ve started playing Abel  seriously as an alternate to Ryu, I say alternate, but I’ve been playing  him fairly exclusively this past week. He’s a good change of pace from  Ryu, and the approach is completely different. Where shotos excel at  zoning you out and spacing for anti-airs, Abel’s game involves up-close  mixups, combined with command throws and a roll that bypasses most  attacks. His anti-air game is pretty weak, though. He has a throw that  catches jumping opponents, but the timing and angle that it comes out at  causes it to miss most of the time.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Abel is pretty challenging to  use, as he has no basic “safe” strategy, unlike say Ryu who can throw  fireballs, and shoryuken his opponent out of the air when he tries to  jump. Ryu can win matches using almost nothing but cr.mk into fireball,  and shoryuken. Abel doesn’t really work that way. Instead his game is  based on reacting to the opponents actions and punishing their mistakes.  And at intermediate to higher levels you really need to get into your  opponents head and condition him into playing in a way that Abel can  punish him at will. Many players call this using mindgames.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<div style="font: 13px Arial; margin: 0px;">Here’s an example. Say Abel knocks down his opponent. As the opponent gets up he can:</div>
<div style="font: 13px Arial; margin: 0px;">1. Stay back a bit and sweep the opponent, as his sweep has deceptively long range</div>
<div style="font: 13px Arial; margin: 0px;">2. Use a Wheel Kick, which must be blocked high, alternate with sweep to mix it up</div>
<div style="font: 13px Arial; margin: 0px;">3. Dash in and use either regular Tornado Throw, which beats counter-throws, or EX TT, which beats most attacks</div>
<div style="font: 13px Arial; margin: 0px;">4. Roll behind the enemy, and attack from the back</div>
<div style="font: 13px Arial; margin: 0px;">5. Jump over the enemy and go for a crossup</div>
<div style="font: 13px Arial; margin: 0px;">6. Do nothing, block.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">The thing is, this isn’t even  all his options in that scenario. He can use his step kick to dash in  and start another mixup for example. The step kick itself leads to  another half dozen options. Of course, not all those options are safe,  and if the opponent guesses correctly he can knock Abel out of the  mixup. Still, he’s a real versatile character. And I think that’s the  key to his appeal for me. I really have to out-think and psyche out the  opponent to win with Abel, so when I do win, it’s very satisfying. The  flipside is that when I can’t get his offense rolling, it’s very  frustrating. “I should have done this, I should have done that” kind of  frustrating. Still when you totally Yomi your oppenent’s game, and make  him feel that everything he’s doing is getting countered or punished,  there’s no feeling that compares.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<p><span class="Apple-style-span" style="font-size: small;">NOTE:  “Yomi” is a japanese term that loosely translates as “knowing the mind  of your opponent”. And since Abel’s gameplan is reliant on mixups and  baiting, yomi is a big part of his game.</span>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-2659788431800150459?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/09/05/playing-abel-another-approach-2/">Playing Abel: Another Approach.</a></p>
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<li><a href="http://www.warhammerfeeds.com/2011/12/23/happy-winter-holidays/" rel="bookmark" title="December 23, 2011">Happy Winter Holidays</a></li>
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		<title>The Ties that Bind, the SF4 Anime Review</title>
		<link>http://www.warhammerfeeds.com/2009/08/18/the-ties-that-bind-the-sf4-anime-review-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/08/18/the-ties-that-bind-the-sf4-anime-review-2/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 14:12:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-5636943605125134352</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/08/18/the-ties-that-bind-the-sf4-anime-review-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-5636943605125134352?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>I mentioned in a previous post  that I was going to talk about the anime DVD that came with the SF4  game. So apparently Capcom decided to release a companion anime to go  along with the launch of SF4. Great idea, but shoddily executed. My  first issue...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/18/the-ties-that-bind-the-sf4-anime-review-2/">The Ties that Bind, the SF4 Anime Review</a></p>
]]></description>
			<content:encoded><![CDATA[<div style="font: 13px Arial; margin: 0px;">I mentioned in a previous post  that I was going to talk about the anime DVD that came with the SF4  game. So apparently Capcom decided to release a companion anime to go  along with the launch of SF4. Great idea, but shoddily executed. My  first issue with the movie is that I’m not sure when it is supposed to  take place. It’s not a prequel, and it seems to take place in the same  timeline, but its link to the game is extremely tenous. There is no  mention of any “tournament”, many characters, including guys like Honda,  Blanka and Zangief are no where to be found. Of the new guys, you get a  glimpse of Abel, and no Fuerte or Rufus. Crimson Viper has a major  part, as does Cammy. Then of course Ryu, Ken, Chun Li, Guile and Sakura  round it out, with small baddie parts from Claw(US Vega) and Boxer(US  Balrog). Seth takes the evil boss role, with Dictator(US Bison) in a  smaller part. Anyone else I didn’t mention is pretty much out.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Cast issues aside, there just  isn’t enough action. There’s a fair bit of exposition, with characters  running around investigating and maybe only 3-4 ‘fight” scenes. The  fight scenes are fairly bland and the big boss fight is anticlimactic.  The animation itself is very clean, but not very detailed. It’s pretty  much the same stuff in the arcade mode intros and endings.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<div style="font: 13px Arial; margin: 0px;">I would have been okay  with all this, had the translation been on par. Unfortunately, Capcom  for some reason instead of commissioning an alternate script translation  for the subtitles decided to go cheap and dubtitle it. Dubtitling, if  you don’t know, is simply using the English dub script as the subtitles.  Therefore, instead of getting a better, more accurate translation with  subtitles, dubtitles just give you the English dub, like closed  captioning. The thing about dubbed anime, is that usually certain  liberties are taken with the dub in order to match the mouth movements  of the characters. So normally the dub translation, while adequate, is  not as accurate as it could be since it is dealing with the constraints  of the medium.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">I guess I’m not entirely  surprised that Capcom skimped on the translation, seeing that the anime  itself is pretty subpar. It’s strange that they’d be hesitant to spend  money on something that’s supposed to promote the RETURN OF STREET  FIGHTER! In a way, perhaps this is an indication that they might have  not been as certain that SF4 was going to succeed as we thought. It  sounds like a no-brainer now, but keep in mind that before the game  actually gets released, they only know it did well in arcades, which is  not a guaranteed success on console/PC.</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-5636943605125134352?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/18/the-ties-that-bind-the-sf4-anime-review-2/">The Ties that Bind, the SF4 Anime Review</a></p>
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		<title>Good Times and Pad Woes.</title>
		<link>http://www.warhammerfeeds.com/2009/08/16/good-times-and-pad-woes-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/08/16/good-times-and-pad-woes-2/#comments</comments>
		<pubDate>Sun, 16 Aug 2009 14:13:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-6337263731152216802</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/08/16/good-times-and-pad-woes-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-6337263731152216802?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>Last night was my third night of SF4, and I finally started playing in championship mode, using Ryu. I did pretty well, I’d say i won about 60% of my matches, and advanced up a bit, I’m now in G-3 C, whatever that means, heh.I’ve also unlocked Go...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/16/good-times-and-pad-woes-2/">Good Times and Pad Woes.</a></p>
]]></description>
			<content:encoded><![CDATA[<p><span style="font-family: arial;">Last night was my third night of SF4, and I finally started playing in championship mode, using <span class="blsp-spelling-error">Ryu</span>. I did pretty well, I’d say i won about 60% of my matches, and advanced up a bit, I’m now in G-3 C, whatever that means, <span class="blsp-spelling-error">heh</span>.</span></p>
<p>I’ve also unlocked <span class="blsp-spelling-error">Gouken</span> now, and I’m practicing with him and Abel. Strangely enough, Abel seems to be a good fit for my fighting style. His rolls are <span class="blsp-spelling-error">KOF</span>-<span class="blsp-spelling-error">ish</span>, and he has a easy to perform command throw, and a <span class="blsp-spelling-error">Fei</span>-Long style punch/<span class="blsp-spelling-error">rekka</span>  combo. I’m still spotty with him, but when i get momentum going, it can  be hard to stop me. Of course, smart players still drink my milkshake,  but I feel that I have potential with Abel.  <span class="blsp-spelling-error">Gouken</span>  is much the same, great when i can get momentum going, but some matches  it’s like I’m beating my head into the wall. I also have a bad habit of  <span class="blsp-spelling-corrected">under utilizing</span> certain  moves of his, like EX palm thrusts, and overusing his demon flip and  fireballs. I can get a pretty decent zoning game with him, but under  pressure I tend to crack. I do like his <span class="blsp-spelling-error">mixups</span>  and how you can use his Ultra in multiple ways: after a back throw, as  an anti-air, and in certain corner combos. I just need to get used to  his unique quirks, and I think I can be a decent player. Especially once  I stop whiffing Ultras.</p>
<p>Speaking of Ultras, I may be setting aside <span class="blsp-spelling-error">Ryu</span> for a little while. Why? Well, because his main setup for his Ultra involved an <span class="blsp-spelling-error">FADC’d</span> <span class="blsp-spelling-error">shoryuken</span>.  And on a pad, it’s very difficult to do. Because of the way i have to  hold the pad, quickly executing Focus Attacks can be a challenge by  itself. And so <span class="blsp-spelling-error">FADC</span>-<span class="blsp-spelling-error">ing</span>  anything for me on the pad is hard to do in the heat of the moment. The  main thing is that the buttons are too close together for me to do it  comfortably if I hold my button hand piano-style, and if I use the  regular grip with my thumb, certain normal links get harder to do. So  it’s a no-win situation for me without constantly changing my grip.  Also, it’s getting to be murder on my left thumb So it looks like  getting a stick just became a much higher priority.</p>
<p>I should be able to purchase a stick within the next few weeks,  hopefully. The pad will have to tide me over til then. In the meantime,  it looks like Abel and <span class="blsp-spelling-error">Gouken</span> will be taking up most of my time, unless I somehow figure out a way to do <span class="blsp-spelling-error">Ryu’s</span> <span class="blsp-spelling-error">FADC</span> <span class="blsp-spelling-error">shoryu</span> into Ultra on the pad reliably.
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-6337263731152216802?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/16/good-times-and-pad-woes-2/">Good Times and Pad Woes.</a></p>
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		<title>My first online fights, defeats and victories.</title>
		<link>http://www.warhammerfeeds.com/2009/08/14/my-first-online-fights-defeats-and-victories-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/08/14/my-first-online-fights-defeats-and-victories-2/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 14:14:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-6944082963918096676</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/08/14/my-first-online-fights-defeats-and-victories-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-6944082963918096676?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a> Before I could even begin to  play SF4, I have to acquire a controller, right? Logical. So I figured  I’d go down to Best Buy, grab a PC game bundle and go home. Not that  simple. No local Best Buy has Fightpads or sticks, much less the bundle.  So ...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/14/my-first-online-fights-defeats-and-victories-2/">My first online fights, defeats and victories.</a></p>
]]></description>
			<content:encoded><![CDATA[<div>
<div style="font: 13px Arial; margin: 0px;">Before I could even begin to  play SF4, I have to acquire a controller, right? Logical. So I figured  I’d go down to Best Buy, grab a PC game bundle and go home. Not that  simple. No local Best Buy has Fightpads or sticks, much less the bundle.  So I have to break my personal rule of never buying from Gamestop. I  call around to six or seven locations, and only one has a Fightpad, and  it’s a used one at that. No matter, I go down there, purchase the pad,  and then I go to work. A bit later I get around to examining the pad,  which I didn’t have time to do earlier as I was on my way to my job.  Problem. The USB port is missing.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">So I call the Gamestop I  purchased it at, and spoke to the guy who sold it to me. Initially he  said I’d have to take it back, since they didn’t have any others. I  replied that I needed the pad, and I didn’t care if he had to pull a  port off another used pad and give it to me. He hemmed and hawed at  this, so I added that maybe he should call around to other stores, see  who has a spare port and instruct them to hold it for me. He hesitated  at this as well, so I just said that I’d call him back later. A fews  hours later, I call back and he says that he did find the port and that  he would hold it for me. Great, that’s one problem gone. After picking  up the port, I head to Best Buy, and hey, they have the game with the  pack-in anime DVD. I picked it up as well, glad to have the bonus DVD.  My excitement about the DVD quickly soured however when I realized the  travesty of its translation. But I’ll go into that later.</div>
<div style="font: 13px Arial; margin: 0px;">&nbsp;Anyway, after some tinkering I  get the game installed and the controller drivers downloaded. Now I can  play SF4 for the first time. I go into training mode, and pick Ryu.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<div style="font: 13px Arial; margin: 0px;">I suck. I’m amazed at how  bad my execution is. The pad makes performing the moves slightly less  difficult, but my execution is bollocks.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">I sit in practice mode for a  while, trying to get used to performing combos and links. Some of the  stuff was a lot harder than I thought it would be. I had a hard time  executing his cr.lk, cr,lp, cr.hp into tatsu. This is considered one of  his basic bread and butter combos (BnB). I wasn’t having much success  with f+hp, d+hp into special, either. Daigo’s execution is truly beastly  to pull links like that off on command. After about 30 minutes of  practice, I went online for the very first time. I played about an 45  minutes, and managed to lose most of my first several matches. I’d get a  round win every so often, but I didn’t really win much at all. I did  get a session in with someone called obliterage, and we played about 7  matches, 4 of which I won. I was pretty stoked about it, and I sent him a  gg mesage along with a friend request afterwards. I played arcade mode  solo afterwards, working on unlocking characters. So I’ve got Sakura,  Fei Long, Cammy, Gen, and Rose.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> I’m going to try and unlock Gouken  tonight, as he’s who I intend to play as a secondary character, after  Ryu. Although that may change when I get an arcade stick, so that I can  start learning to use Gen, who has incredibly technical execution  demands that pretty much require a stick. The Fightpad is nice,  definitely better than a vanilla controller, but it has a slight mushy  feeling that makes some precision movements feel somewhat floaty. Still,  it’ll tide me over until I get a stick.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">All in all, I’m very excited  to be getting back into fighting games, even if it’s only on the PC.  Still, it’s been years since I’ve seriously played, and I’m looking  forward to working my way up the ranks. If you see me online, send me an  invite, I’m going by Hiryu ZeroTwo.</div>
</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-6944082963918096676?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/14/my-first-online-fights-defeats-and-victories-2/">My first online fights, defeats and victories.</a></p>
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<li><a href="http://www.warhammerfeeds.com/2011/11/08/my-2012-online-gaming-schedule/" rel="bookmark" title="November 8, 2011">My 2012 online gaming schedule</a></li>
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		<title>New WoW Races confirmed?</title>
		<link>http://www.warhammerfeeds.com/2009/08/10/new-wow-races-confirmed-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/08/10/new-wow-races-confirmed-2/#comments</comments>
		<pubDate>Mon, 10 Aug 2009 14:15:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-4481998516871498561</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/08/10/new-wow-races-confirmed-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-4481998516871498561?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>From  our buddies over at Wow.com, there is an article that states pretty  unequivocally that the new WoW expansion races have been “leaked”. The  article does not give clear sources, but it also goes on to say that  “Cataclysm” will be the new...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/10/new-wow-races-confirmed-2/">New WoW Races confirmed?</a></p>
]]></description>
			<content:encoded><![CDATA[<p><span class="Apple-style-span" style="font-family: arial;">From  our buddies over at Wow.com, there is an article that states pretty  unequivocally that the new WoW expansion races have been “leaked”. The  article does not give clear sources, but it also goes on to say that  “Cataclysm” will be the new expansions’ name. <a href="http://www.leveling-guides.com/wow-cataclysm-leveling-guide/">Cataclysm</a> was trademarked  some months ago by Blizzard, so unless it’s a red herring, that’s one  less surprise at Blizzcon.</span> 
<div><span class="Apple-style-span" style="font-family: arial;"><br /></span></div>
<div><span class="Apple-style-span" style="font-family: arial;">I won’t spoil the races here, so hop over to Wow.com and see what you can see.</span></div>
<div><span class="Apple-style-span" style="font-family: arial;"><br /></span></div>
<div><span class="Apple-style-span" style="font-family: arial;"><a href="http://www.wow.com/2009/08/10/cataclysm-races-leaked/">http://www.wow.com/2009/08/10/cataclysm-races-leaked/</a></span></div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-4481998516871498561?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/10/new-wow-races-confirmed-2/">New WoW Races confirmed?</a></p>
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<li><a href="http://www.warhammerfeeds.com/2011/12/27/christmas-recap/" rel="bookmark" title="December 27, 2011">Christmas Recap</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/12/10/battle-net-balance-and-diablo-3-will-earn-me-money/" rel="bookmark" title="December 10, 2011">Battle.net Balance and Diablo 3 will earn me money</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/11/19/swtor-beta-impressions/" rel="bookmark" title="November 19, 2011">SWTOR Beta Impressions</a></li>

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<li><a href="http://www.warhammerfeeds.com/2011/12/13/almost-there-lol-as-if-somebody-hasnt-already-used-that-for-a-post-title/" rel="bookmark" title="December 13, 2011">Almost there! (lol as if somebody hasn&#8217;t already used that for a post title)</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/12/06/playing-on-launch-day/" rel="bookmark" title="December 6, 2011">Playing on launch day</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/12/05/bounty-hunter-pvp/" rel="bookmark" title="December 5, 2011">Bounty Hunter PvP</a></li>

<li><a href="http://www.warhammerfeeds.com/2011/12/12/server-merges-incoming/" rel="bookmark" title="December 12, 2011">Server Merges Incoming</a></li>

<li><a href="http://www.warhammerfeeds.com/2012/01/11/new-map/" rel="bookmark" title="January 11, 2012">New Map</a></li>
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		<title>Have Stick, Will Fight!</title>
		<link>http://www.warhammerfeeds.com/2009/08/07/have-stick-will-fight-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/08/07/have-stick-will-fight-2/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 14:12:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-6302717207472097780</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/08/07/have-stick-will-fight-2/><img src=https://blogger.googleusercontent.com/tracker/5289896754236043119-6302717207472097780?l=grumble-and-mutter.blogspot.com class=imgtfe hspace=5 align=left width=100  border=0></a>I purchased an XBOX 360 TE  FightStick yesterday, after some time spent cursing the Fightpad and  saving money. And it’s every bit as good as the reviews&#160; say it is. It’s  much more precise and sensitive. Maybe a bit too sensitive, as I found ...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/07/have-stick-will-fight-2/">Have Stick, Will Fight!</a></p>
]]></description>
			<content:encoded><![CDATA[<div style="font: 13px Arial; margin: 0px;">I purchased an XBOX 360 TE  FightStick yesterday, after some time spent cursing the Fightpad and  saving money. And it’s every bit as good as the reviews&nbsp; say it is. It’s  much more precise and sensitive. Maybe a bit too sensitive, as I found  myself jumping backwards a few times when I wanted to perform a standing  block. I also have to re-adjust my timing on several combos, as opposed  to mashing out my 2-in-1’s on the pad.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> Finally being able to execute an  srk FADC into Ultra online makes it worth every dollar. My movement is  much improved as well, I can dash in and out on command, and positioning  myself is much easier. The stick also enables me to see if I’m  executing moves with the correct timing. On the pad, I would miss some  moves but chalk it up to the mushiness of the pad not recognizing my  inputs properly. With the stick, I can now tell that it’s in fact my  execution that is off.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">I’ve finally fought my way  into Championship G2-C, after an eternity spent in D and E. I’m feeling  much improved from when I picked up the game some weeks ago, but certain  matchups still give me a lot of trouble. Dhalsim in particular is a  tough fight for me, as is Rose. I still can’t beat really good players  consistently,&nbsp; but I sneak out a win here and there. I do feel that my  arsenal has expanded thanks to the TE stick, as I can pull several  combos I wasn’t able to execute consistently before. I do feel that I  have a lot to learn, and I’m not making proper use of all the options  available to me as Ryu.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"> </div>
<div style="font: 13px Arial; margin: 0px;">In the meantime, I’m  trying to develop a secondary character, and I’m torn between Rufus and  Abel. I feel that I grasp Abel better, but Rufus has some amazing damage  potential. For example, Rufus can hit a jumper with his own jumping hk,  and follow that up with EX Snake Strike and do at least 30% damage. His  Ultra is also relatively easy to set-up and he’s got a good mixup game.  My main issue with him is he requires very precise execution on many of  his combos.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Abel on the other hand, has  strong grabs for turtling opponents, as well as a good assortment of  strikes. His rolls enable him to bypass projectiles and setup crossups.  He also has a ton of health and takes longer to defeat. His Ultra is  great for projectile spammers and can be linked to his cr.hp. His  Tornado Throw is also very potent.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;">And then there is the  possibility that this is another symptom of my love for alts in MMO’s.  I’m really bad about this, to the point of having nearly a dozen  different characters that I all play, yet not really getting very far  with any of them. I guess no matter what game I play, my indecisiveness  will always surface.</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-6302717207472097780?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/07/have-stick-will-fight-2/">Have Stick, Will Fight!</a></p>
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		<title>Let’s Do This! Coming back to Street Fighter.</title>
		<link>http://www.warhammerfeeds.com/2009/08/04/let%e2%80%99s-do-this-coming-back-to-street-fighter/</link>
		<comments>http://www.warhammerfeeds.com/2009/08/04/let%e2%80%99s-do-this-coming-back-to-street-fighter/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 14:16:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-980211682310070655</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/08/04/let%e2%80%99s-do-this-coming-back-to-street-fighter/><img src=http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/4.bp.blogspot.com/_QqP4Fao3Ndg/SniqNvXDa3I/AAAAAAAAAFk/8nkoZ1iuVjE/s320/ryu_action_e61.jpg class=imgtfe hspace=5 align=left width=100  border=0></a> Once again I’m late to the  party, but this weekend I hope to finally be playing Street Fighter 4  online…on the PC. Yes I know I’m nearly a month late to the PC release,  but I had been focusing on the console versions since launch. I’ve been...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/04/let%e2%80%99s-do-this-coming-back-to-street-fighter/">Let’s Do This! Coming back to Street Fighter.</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://4.bp.blogspot.com/_QqP4Fao3Ndg/SniqNvXDa3I/AAAAAAAAAFk/8nkoZ1iuVjE/s1600-h/ryu_action_e61.jpg" rel="lightbox"><img alt="" border="0" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/4.bp.blogspot.com/_QqP4Fao3Ndg/SniqNvXDa3I/AAAAAAAAAFk/8nkoZ1iuVjE/s320/ryu_action_e61.jpg" style="cursor: pointer; display: block; height: 198px; margin: 0px auto 10px; text-align: center; width: 320px;" /></a> 
<div style="font: 13px Arial; margin: 0px;">Once again I’m late to the  party, but this weekend I hope to finally be playing Street Fighter 4  online…on the PC. Yes I know I’m nearly a month late to the PC release,  but I had been focusing on the console versions since launch. I’ve been  watching match videos on youtube, perusing multiple forums, and just  absorbing information about the game in general. For someone who has yet  to play the actual game, I’ve spent a remarkable amount of time just  reading about it, and vicariously experiencing it through forum  discussions and match videos.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Unfortunately, my current financial  situation prevents me from purchasing an Xbox 360, SF4 and a fighting  stick. It was only recently that a light bulb lit up in my head when I  realized that my gaming PC is beefy enough to run SF4. So I can snag the  game and a decent fighting stick for less than $100.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">This is not my first exposure  to Street Fighter. I grew up in Asia about the time Street Fighter 2 and  Fatal Fury first hit arcades. I still fondly remember my dog-eared copy  of EGM that had photos and descriptions of each fighter’s special  moves, as well as a short bio on each character. I recall acting out the  special moves of every character for my oldest nephew, and describing  each fighter to him. Sadly, in those days I was pretty young and was not  good at understanding the finer details of fighting games</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">. I wanted to  be good at Ryu, but I didn’t have the skill to do fireballs or  shoryukens properly. I would often jump accidentally when trying special  moves. I settled for learning Guile, because his charge moves came  easier to me. And I got pretty decent against the computer, but was  still a scrub against better players. I rarely won versus another  player, unless he was inexperienced like me. I also played other stuff  like Fatal Fury, but I would play every version of SF that came out.&nbsp;  Still, I was never more than a mediocre player.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">I would return to Street  Fighter when Capcom released New Challengers and Super Turbo. I quickly  discovered that I sucked with Cammy, Fei Long and T Hawk.&nbsp; After King of  Fighters debuted in 1994, I gravitated to it. I played significantly  more KOF for a while and started to learn proper move execution. About  the time KOF 95′ came out, I knew how to perform most special moves on  demand. Still, my game relied on using mainly the strongest normals and  special moves. I didn’t use pokes, footsies, or jab strings. I was  basically a player who used Hard Punch and Hard Kick for everything. I  also played Street Fighter Alpha, and its sequels during their arcade  release, but I was playing more KOF than SF at this point, and it wasn’t  until Street Fighter 3 that I finally “understood” the game. I got  pretty good at SF3, nothing amazing, but I did pretty well in my local  scene.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Unfortunately, some time after SF3 3rd Strike was released, I  fell out of the fighting game scene for many years.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px; min-height: 15px;">And so, more  than eighteen years after Street Fighter 2 came out, I’m returning to  Street Fighter, and to Ryu. Ryu has always been an iconic character, his  ending in the original SF2 really affected me. I remember it to this  day. He’s the solid, well-balanced “basic” fighter archetype that has  spawned countless imitations across the fighting game genre. Strangely, I  haven’t really tried to use him since the New Challengers. Even in the  Versus series, like Capcom Vs SNK and Marvel Vs Capcom, I intentionally  avoided using Ryu. I sort of had a mental block about using him, since  all my attempts at “mastering” Ryu had met with failure. Also, he’s  always been a well-rounded popular character that gets picked by many  players. And so in nearly every game I would use a character that was  “different”. I used Guy in the Alpha series, and Yun and Makoto in SF3.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px; min-height: 15px;"></div>
<div style="font: 13px Arial; margin: 0px;">This time however, I’m  gonna pick Ryu. I’m a better player now, with a better understanding of  the game, the fighters and the engine. I think that now that I’ve gotten  all this experience under my belt, I’m finally ready to use him. It’s  kind of a cool feeling, to come back to a character that I had  originally wanted to play, but for one reason or another I passed over. I  also have a different mindset now. I’m going to approach this as a  learning experience, not as a way to show my “skills”. I must credit  David Sirlin for writing a series of articles collectively called “<a href="http://www.sirlin.net/ptw/">Playing to Win</a>“,  that taught me many things. Not just about fighting games in general,  but also about the mental barriers that a mediocre or “scrubby” player  has to overcome in his head to succeed. Hopefully, the next time I play  against someone with Ryu, I’ll be playing to win, and to learn. </div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-980211682310070655?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/04/let%e2%80%99s-do-this-coming-back-to-street-fighter/">Let’s Do This! Coming back to Street Fighter.</a></p>
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<li><a href="http://www.warhammerfeeds.com/2012/01/30/too-many-games/" rel="bookmark" title="January 30, 2012">Too Many Games</a></li>

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		<title>KOF XII: Rebirth is Re-botched</title>
		<link>http://www.warhammerfeeds.com/2009/08/01/kof-xii-rebirth-is-re-botched-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/08/01/kof-xii-rebirth-is-re-botched-2/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 14:18:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-7731852938437758185</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/08/01/kof-xii-rebirth-is-re-botched-2/><img src=http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/2.bp.blogspot.com/_QqP4Fao3Ndg/SnShU1bwm3I/AAAAAAAAAFc/mLR9nLIlCjE/s320/p_keyvisual.jpg class=imgtfe hspace=5 align=left width=100  border=0></a>  If  you have more than a cursory interest in 2-D fighting games, the  release of SNK’s flagship fighting series on July 24th is well known to  you. However, what you may not know yet is that somehow SNK has taken  the game that could have theoretic...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/01/kof-xii-rebirth-is-re-botched-2/">KOF XII: Rebirth is Re-botched</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://2.bp.blogspot.com/_QqP4Fao3Ndg/SnShU1bwm3I/AAAAAAAAAFc/mLR9nLIlCjE/s1600-h/p_keyvisual.jpg" rel="lightbox"><img alt="" border="0" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/2.bp.blogspot.com/_QqP4Fao3Ndg/SnShU1bwm3I/AAAAAAAAAFc/mLR9nLIlCjE/s320/p_keyvisual.jpg" style="cursor: pointer; display: block; height: 201px; margin: 0px auto 10px; text-align: center; width: 320px;" /><span class="Apple-style-span" style="color: black; font-family: arial;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></a> 
<div>
<div style="text-align: left;"><span class="Apple-style-span" style="font-family: Arial;"><span class="Apple-style-span" style="font-size: small;">If  you have more than a cursory interest in 2-D fighting games, the  release of SNK’s flagship fighting series on July 24th is well known to  you. However, what you may not know yet is that somehow SNK has taken  the game that could have theoretically turned their fortunes around in  the USA and royally screwed the pooch with it. No, I’m not talking about  the graphics, engine or gameplay. I’m talking about the netcode.&nbsp;</span></span></div>
<div style="text-align: left;"><span class="Apple-style-span" style="font-family: Arial; font-size: 13px;"><br /></span></div>
<div style="text-align: left;"><span class="Apple-style-span" style="font-family: Arial;"><span class="Apple-style-span" style="font-size: small;">Reports  from multiple websites and forum posters reveal that the online play  for KOF XII is nigh-unplayable. A patch was released for the PS3 version  shortly after launch to fix the lag issues, but it seems to have not  had a noticeable effect as well as adding some bugs to the game.  Compared to BlazBlue, or even SF4, KOF XII fails painfully in its  implementation of the online experience. Players report difficulty  connecting to matches, and laggy inputs when they do get a match going.  Character Select lag, even. Other issues include being able to re-map  the button assignments of the other player online and unintuitive menus  with a lack of certain features. The poor online experience only  emphasizes the poor single-player AI. The AI is so bad that players  report no difference between the difficulty setting, the AI is equally  stupid. So if you don’t have any local friends to play against and were  depending on the online play, you’re currently out of luck. The patch  has also been uploaded to XBL recently, but results are mixed. I wish to  quote someone from the PA forums who summed up my feelings on this with  a masterful post.</span></span><span class="Apple-style-span" style="font-size: small;"><br /></span></div>
<div><span class="Apple-style-span" style="color: #dae1e3; font-family: verdana; line-height: 16px;">
<div>
<div style="font: 13px Arial; margin: 0px;"><span class="Apple-style-span" style="color: black; font-weight: bold;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div>
</div>
<div class="smallfont" style="font: 11px verdana,geneva,lucida,'lucida grande',arial,helvetica,sans-serif; margin-bottom: 2px; text-align: left;"><strong><span class="Apple-style-span" style="color: black;"><span class="Apple-style-span" style="font-size: small;">slash000</span></span></strong><span class="Apple-style-span" style="color: black;"><span class="Apple-style-span" style="font-size: small;">&nbsp;wrote:</span></span><span class="Apple-style-span" style="font-size: small;">&nbsp;</span><a href="http://forums.penny-arcade.com/showthread.php?p=11042909#post11042909"><span class="Apple-style-span" style="font-size: small;"><img alt="View Post" border="0" class="inlineimg" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/forums.penny-arcade.com/images/styles/PA/buttons/viewpost.gif" style="vertical-align: middle;" /></span></a></div>
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<div style="font-size: 11px;"><span style="line-height: 1.4em;"><span class="Apple-style-span" style="color: black;"><span class="Apple-style-span" style="font-size: small;">Yeah, I mean, </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">SNK</span></span><span class="Apple-style-span" style="font-size: small;"> has always had a kind of small but strong following over the years. They’ve always been niche.&nbsp; This was their opportunity to kind of re-invigorate their main franchise, and bring in new (or returning) fans.<br />And they dropped the ball, big time. Seriously. This was their opportunity to go from a tiny hardcore </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">fanbase</span></span><span class="Apple-style-span" style="font-size: small;"> to expanding to at least the more broad fighting game market (which itself is still small honestly).&nbsp; But all this game has done is made everyone who took new interest, or renewed interest, in the </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">KOF</span></span><span class="Apple-style-span" style="font-size: small;"> franchise, and basically made them feel like a </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">shmuck</span></span><span class="Apple-style-span" style="font-size: small;"> for taking interest and having renewed faith in </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">SNK</span></span><span class="Apple-style-span" style="font-size: small;"> and paying $60 for the game. Even those among the big longtime </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">SNK</span></span><span class="Apple-style-span" style="font-size: small;"> </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">fanbase</span></span><span class="Apple-style-span" style="font-size: small;"> are getting pretty sour over this. It’s a major problem. Not only is this going to completely turn off a  large portion of would-be potential fans, but it’s even starting to  wear down on fans that have followed </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">SNK</span></span><span class="Apple-style-span" style="font-size: small;">  for a long time. What could have been a rebirth for the series both in  appearance and style AS WELL as market appeal is turning out to be  something that is doing more damage than good, possibly with greater  negative effects in the long term.</span></span></span></div>
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<div style="text-align: left;"><span class="Apple-style-span" style="font-family: arial;"><span class="Apple-style-span" style="font-size: small;"><br /></span></span></div>
<div style="text-align: left;"><span class="Apple-style-span" style="font-family: arial;"><span class="Apple-style-span" style="font-size: small;">He’s completely on the ball here, I’m saddened to say. I love </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">KOF</span></span><span class="Apple-style-span" style="font-size: small;">. I’ve played it since its inception in 94′. But this really sucks. It sucks even more because</span><span class="Apple-style-span" style="font-style: italic;"><span class="Apple-style-span" style="font-size: small;"> the game itself is very good</span></span><span class="Apple-style-span" style="font-size: small;">!  The art is beautiful, the engine solid, and the animation is  breathtaking. I don’t even care that Mai isn’t in this game, I just want  it to be playable online! I know that it’s not too late, perhaps a  miracle patch is being worked on as we speak, but I really hope that if  they do manage to fix this, that the damage done to </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">KOF</span></span><span class="Apple-style-span" style="font-size: small;"> and </span><span class="blsp-spelling-error"><span class="Apple-style-span" style="font-size: small;">SNK’s</span></span><span class="Apple-style-span" style="font-size: small;"> rep isn’t irreversible. </span></span></div>
</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-7731852938437758185?l=grumble-and-mutter.blogspot.com' alt='' /></div>
<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/08/01/kof-xii-rebirth-is-re-botched-2/">KOF XII: Rebirth is Re-botched</a></p>
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<li><a href="http://www.warhammerfeeds.com/2011/11/23/interview-with-james-casey/" rel="bookmark" title="November 23, 2011">Interview with James Casey</a></li>

<li><a href="http://www.warhammerfeeds.com/2012/01/30/too-many-games/" rel="bookmark" title="January 30, 2012">Too Many Games</a></li>

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		<title>Grumble and Mutter 2009-07-31 18:39:00</title>
		<link>http://www.warhammerfeeds.com/2009/07/31/grumble-and-mutter-2009-07-31-183900-2/</link>
		<comments>http://www.warhammerfeeds.com/2009/07/31/grumble-and-mutter-2009-07-31-183900-2/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 14:19:00 +0000</pubDate>
		<dc:creator>Grumble and Mutter</dc:creator>
				<category><![CDATA[grumble-and-mutter]]></category>

		<guid isPermaLink="false">tag:blogger.com,1999:blog-5289896754236043119.post-6326249777992827776</guid>
		<description><![CDATA[<a href=http://www.warhammerfeeds.com/2009/07/31/grumble-and-mutter-2009-07-31-183900-2/><img src=http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/3.bp.blogspot.com/_QqP4Fao3Ndg/SnNJhZEwwkI/AAAAAAAAAFM/g3MnHMw3NzI/s400/splash.jpg class=imgtfe hspace=5 align=left width=100  border=0></a> This is probably very old news to many people, but I recently discovered the Gundam series The 08th MS Team.  I stumbled across it in a random topic in a modeling forum I frequent  and thought I’d give it a shot based on all the positive comments it...<p>Full post: <a href="http://www.warhammerfeeds.com/">WarhammerFeeds.com</a></p>
<p><a href="http://www.warhammerfeeds.com/2009/07/31/grumble-and-mutter-2009-07-31-183900-2/">Grumble and Mutter 2009-07-31 18:39:00</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_QqP4Fao3Ndg/SnNJhZEwwkI/AAAAAAAAAFM/g3MnHMw3NzI/s1600-h/splash.jpg" rel="lightbox"><img alt="" border="0" src="http://www.warhammerfeeds.com//home/warhamm9/public_html/wp-content/uploads/HLIC/3.bp.blogspot.com/_QqP4Fao3Ndg/SnNJhZEwwkI/AAAAAAAAAFM/g3MnHMw3NzI/s400/splash.jpg" style="cursor: pointer; display: block; height: 179px; margin: 0px auto 10px; text-align: center; width: 400px;" /></a> 
<div style="font: 13px Arial; margin: 0px;">This is probably <i>very </i>old news to many people, but I recently discovered the Gundam series <i>The 08th MS Team</i>.  I stumbled across it in a random topic in a modeling forum I frequent  and thought I’d give it a shot based on all the positive comments it was  getting. I was blown away.&nbsp;</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">Compared to many of the more  recent Gundam series like 00 and Seed, 08th MS Team is a breath of fresh  air to me. Of course, I realize that it is a significantly older series  and that I’m a Johnny-come-lately to all this, but it still kicks ass  in it’s own way. To paraphrase one forum poster, where something like  Gundam Wing is “invincible robots doing killing ballet in outer space”,  08th MS Team is gritty, dirty, and <i>real</i>. Instead of super-sensors  spotting enemy units from large distances, the 08th MS Team relies on  their hovertruck sonar, and a teammate skilled in listening, to pinpoint  the enemy. Large amounts of time are spent in preparation for any  upcoming conflict, which includes outlining the plan of attack, getting  into position and listening for the enemies’ advance. In other words,  tactics. Once visual confirmation is made, the fights are over in a very  short time. The terrain plays a large part in combat as well. The  mobile suits aren’t super-machines either, they are mass-production  models, effective in combat, but nothing like say the Wing Zero Custom.  For example, one episode shows an MS being temporarily sidelined because  sand gets in its gears!</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">No “ace” pilots here either,  just new-ish recruits and some seasoned veterans. If anything the only  real ace in this series would probably be Norris Packard, on the Zeon  side. Most characters are competent, effective pilots, but nothing like  an Amuro Ray or Setsuna F. Seiei. Characterization is another plus, and  it’s consistent throughout the series. Shiro is a bit green, but  talented. Sanders is serious but a bit haunted by his past. Karen is a  bit harsh, but an effective pilot and officer. Eledore is extroverted  but dependable in a fight, and Michel pines for his girlfriend, but is  perhaps the most empathetic of the team. On the other side as well, the  Zeon soldiers and officers are portrayed as real human beings, not  faceless cogs in the military machine. The humanizing treatment given to  all the characters really makes us feel for them. We empathize with the  valiant Feddies, and feel for the injured yet brave Zeon. One truly  sees how even opposing sides in war are made up of people who are  essentially the same. It’s a cliche sentiment, but one that’s very  appropriate here.</div>
<div style="font: 13px Arial; margin: 0px;"></div>
<div style="font: 13px Arial; margin: 0px;">If anything, my only complaint  would be that the love story subplot is a bit abrupt and perhaps not  fully fleshed out. But considering the setting of said love story, it’s  not completely illogical. I would really recommend that you pick this  up, especially if you do not have much experience with the Universal  Century timeline of the Gundam series. And of course, after watching  this I’m itching to pick up a kit of the RX-79 [G] when I get the cash,  heh.</div>
<div class="blogger-post-footer"><img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5289896754236043119-6326249777992827776?l=grumble-and-mutter.blogspot.com' alt='' /></div>
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<p><a href="http://www.warhammerfeeds.com/2009/07/31/grumble-and-mutter-2009-07-31-183900-2/">Grumble and Mutter 2009-07-31 18:39:00</a></p>
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