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Archive for the ‘keen-and-graev’ Category

UI Mods

The way I feel about UI mods in MMO’s has shifted around over the years.  For many years in early MMO history they did not exist at all.  When the option to alter our UI transparency came about in EQ it was one of those momentous giant leaps forward in UI design.  DAOC trumped it [...]

Attempting to end the reactionary trend

Once upon a time I had a bazillion ideas all crammed into my noggin each about a different subject.  During the first couple of years that I blogged it was easy to snap out a new entry on a completely new subject every single day.  Once I ran out of my own unique and original [...]

Only the good stuff?

There’s always something in MMO’s that players, as a majority, do not enjoy doing.  Maybe it’s the leveling process or a skill grind.  The questions I want to pose to you today are: Should it be that way or can it be any other way? Dark Age of Camelot serves as a great example.  The [...]

I’ve been a staunch supporter of all things PC for my entire life.  People can ask me what kind of ‘gamer’ I am and I’ll respond “PC”.  However, the direction that PC game releases are headed lately has me beginning to seriously question this platform’s current and future sustainability. Recent examples of PC game launch [...]

Dead Island Impressions

Having played Dead Island for 5 hours, completing dozens of side-quests and only 8% of the main story, I feel I am more than qualified to fill you guys in on the game.   Dead Island is all about an event that has happened on this island which caused people to turn into zombies.  Somehow you [...]

Games of August wrap-up and September Preview

The drought is over and the game releases are just about to pick up some speed.  At the end of August we had one of the best releases all summer: Deus Ex: Human Revolution. Deus Ex: Human Revolution They don’t make many games like this anymore.  Chances are this is the best Deux Ex game [...]

Prime’s Weekly Live Video Chat #8

After a two week break, I’m back with my analysis and notes from the Weekly Live Video Chat with the Prime developers. First off, I’m stoked to have won a shirt.  It’s always nice to win something and I rarely do. Down to the details.  I gleaned a few details from this week’s chat that [...]

Our Mobile Game Philosophy

It’s been a while since we’ve updated you guys on where we’re at with our game in development, codenamed “The Project”, and I realized we also haven’t spoken much at all about our mobile game philosophy.  Personally, there are very few mobile games that I enjoy.  I see most of them in the same vein [...]

ThunderCats … MMO!!!

If you haven’t been watching the Cartoon Network series ThunderCats you’re missing out.  It’s a re-imagining of the 1985 cartoon where the characters are not quite the same as you remember (or don’t, if you were too young or missed the awesome original) and the setting has changes a bit. Instead of being in a [...]

The Drought has officially ended, sorta

The Summer Drought was rough these past few months with very, very few if any good games to buy.  Graev informs me that the drought is officially over and it ended last Tuesday with the release of Deus Ex.  Next week is Dead Island and 40k Space Marine.  I think we’re both sold on Dead [...]

New Look. Thoughts?

We’re trying out a new look for the blog in the wake of yesterday’s horrific events.  I’m still adjusting the top banner image, but what do you guys think of the overall look and functionality?  I’m getting comments like “it looks cleaner” and “it’s easier to read”.  I think I agree.  It’s been three years [...]

Must have pissed someone off. We got hacked.

Well, it happened again.  Was a good run, though, making it around a year and a half since the last attack.  I’m currently looking through what they’ve gotten into.  I had to change the theme since I do not have backups with me (on campus right now).  When I get back to my apartment I’ll [...]

Huttball … mmmmk

I’m not sure I really ‘get’ Huttball.  The themepark style is obviously never going to try hard to immerse people in the setting, but I like when there is at least an attempt made to keep players in the mindset consistent with the setting and story.  Huttball is super gimmicky, but maybe that’s the point [...]

Wow, that was a really long break.  Took much longer than expected to get things settled down and in order for me to even return to the computer.  I kept slapping Graev over the phone to get him to blog during my absence, and he didn’t, but he’s promised me he has some great things [...]

That time of year again

About time something other than that Guild Wars post was at the top. It’s worth noting in a fresh entry that ArenaNet released some information on world pvp that was not available when I originally posted about my concern of instanced PvP taking over and World PvP taking a back seat.  The information certainly makes [...]

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