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Archive for the ‘skurmish’ Category

Blood to be THE DK tank tree in Cataclysm

  • Wednesday Apr 7,2010 08:33 AM
  • By skurm
  • In skurmish

Massive, game changing news for DK tanks everywhere today: Frost and Unholy are falling away as tank trees, and the Blood tree will change to be tanking focused. This will bring DK’s in line with Paladins and Warriors in terms of having 1 dedicated tanking tree with all the required tools. This is a good [...]

The Doldrums

  • Tuesday Apr 6,2010 04:23 PM
  • By skurm
  • In skurmish

Just a quick thought for today, and apologies for my absenteeism – got struck by a rather nasty ear infection, which is still stubbornly hanging on.
At any rate, I found myself logging my warrior for the first time in weeks?months? yesterday, and enjoying some simple time in Azeroth, no raids, no heroics, just me and [...]

It’s been about a week since the first major buff to DK’s in what feels like months, and it seems that we’ve weathered the storm. No hotfixes, no emergency nerfs, and just like that, the whole Icy Touch threat debacle seems to have died down to mere background noise. So what changed?
Blizzard didn’t panic, that’s [...]

Icy Slam

  • Wednesday Mar 24,2010 09:29 PM
  • By skurm
  • In skurmish

I’m pretty sure I theorized an Icy Touch Spam AKA Icy Slam build come 3.3.3 somewhere. For interest’s sake, here’s a quick build I intend playing around with. It’s a DW build but could probably be modified easily enough to utilise a 2Her. Yes it’s unconventional. No Rime? No Annihilation? Lolwut, I hear you ululate?
The [...]

Two 3.3.3 Death Knight Specs

  • Wednesday Mar 24,2010 12:22 PM
  • By skurm
  • In skurmish

The two specs I’ll be going for 3.3.3
Cookie-cutter Unholy-subFrost (0/17/54). No Reaping, No Subversion, no Morbidity. Reason for this is that Subversion only affects Scourge Strike in Unholy and since we’ll be dropping Reaping, we won’t be Scourge Striking as much. I’ve been using the 17/0/54 Reaping build thus far and while it’s been great, [...]

Coming back to tanking

  • Wednesday Mar 24,2010 10:11 AM
  • By skurm
  • In skurmish

With today’s 3.3.3 patch, there’s a lot DK’s have to look forward to. Mostly, though, it’s the DK tanks that have the most to look forward to.
A quick summation of buffs
-Icy Touch threat up to 14x from 2x. There’s that snap aggro we needed.
-WotN internal cooldown removed and can proc of damage lower than 5% [...]

Why sub-spec Frost in 3.3.3

  • Tuesday Mar 23,2010 11:28 AM
  • By skurm
  • In skurmish

The new patch is about to hit and DPS Dk’s cookie-cutter FOTM spec, Unholy, looks set to change from a Blood sub-spec, to Frost.
Now, in reality, the theorycraft puts the dps gain only marginally higher than Blood. So marginal as to make it nearly unnoticable. But – and here’s the kicker – keep in mind [...]

So, Final Fantasy XIII

I’ve been playing Final Fantasy for a few days now. As a generic working Joe who still raids a lot of WoW, squeezing time in between all of it to play a bit of Xbox or whatever can, as you imagine, become something of a challenge. So while probably the slew of people who bought [...]

Pug It FTW

  • Thursday Mar 11,2010 09:55 AM
  • By skurm
  • In skurmish

Yesterday was a good day. Did we down Lich King? Well, no. We did down Putricide and Valithria the day before, and while that was a good night of raiding overall, it wasn’t strictly speaking a good day for me. All I got out of the deal was 4 frost badges and a bit of [...]

Everything that’s wrong with DK PVP

  • Wednesday Mar 10,2010 09:04 AM
  • By skurm
  • In skurmish

I could probably write a 10 page essay on why DK’s suck at PVP, but fortunately Euripedes has done just that.
It would be nice if Blizzard actually read that. I don’t arena myself, but a little bit of tooling about in Battlegrounds over the past couple weeks as an experiment in DK PVP viability has [...]

What do the Cataclysm Stat changes mean for DK’s?

  • Tuesday Mar 2,2010 11:02 AM
  • By skurm
  • In skurmish

Big news of the day is Blizzard’s clarification of how stats will be changing in Cataclysm. Long and short of it, Defense rating is gone, Armor Penetration is gone, Block Value is gone, Parry reworked and a couple other notables.
For us, the big news is Haste, which has been alleged will affect our rune cooldowns. [...]

On Raid Difficulty

  • Friday Feb 26,2010 08:59 AM
  • By skurm
  • In skurmish

I was ruminating over the difficulty of WoW yesterday, and as luck would have it, a blue post over at MMO champion caught my eye.
Players try to play that card a lot, that skill isn’t a big deal because the mechanics are all pretty easy to understand, and therefore it’s the class mechanics that are [...]

Blue Girls = Profit?

So I’ve noticed a trend. If your movie or game has blue alien girls in it, you will make a zillion dollars.
Cases in point:
The Na’Vi

The most recent massive scifi smash hit, Avatar, pretty much revolves around blue girls. Oh, there’s blue guys too, but no-one really cares about them. It’s all about Neytiri getting all [...]

If you could do it all over

  • Tuesday Feb 23,2010 01:24 PM
  • By skurm
  • In skurmish

Spinks asks the question – if you could go back in time, what would you change?
This is something I’ve often wondered about, and I’ll be the first to admit that I’ve made my fair share of mistakes.
Most recently, I think I would have shelved the Death Knight at 58. Oh, I love the class [...]

PVP INC

  • Tuesday Feb 23,2010 09:23 AM
  • By skurm
  • In skurmish

Saw this trend at the tail end of BC. Blizzard breezed in and started handing out phat pvp lewts to keep people interested after they’d blasted through the content. Of course, by ‘people’ I’m talking about the hardcore here, most of the rest of us were still tooling about in early Black Temple let alone [...]

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