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Archive for the ‘war’ Category

1.3.6: High Elf Axes

  • Wednesday Aug 18,2010 12:30 PM
  • By Werit
  • In war, werit

Even though 1.3.6 has launched, there are still a bunch of new weapon models to show off.  I’m not the biggest Elf fan, but these Axes do look pretty cool. Not as cool as last weeks rifles though.  Today we should also get word on WAR’s big n…

Patch Day!

  • Tuesday Aug 17,2010 12:27 PM
  • By Werit
  • In war, werit

Today, Warhammer Online’s 1.3.6 patch comes to the live servers.  I am pretty excited about this one.  The first thing I plan on doing is hopping on my Tier 3 Slayer and making my way to the High Pass RvR lake.  I expect some good action…

Your guess

  • Monday Aug 16,2010 08:46 PM
  • By Werit
  • In war, werit

For the first time over the 2+ years of this blog, I will try a poll.  Easy question, what do you think Mythic will announce at Gamescom this week?  The poll (to the right) has some of the common rumors, choose as many as you want.  Thin…

1.3.6 Features Part 2

  • Monday Aug 16,2010 12:30 PM
  • By Werit
  • In war, werit

In part 1, we took a look at the new Auction House changes and other nice features which may be overlooked in the behemoth that is 1.3.6.  This time, we will take a peek at some of the bigger changes coming our way, which we will most likely see t…

News from the Front: The Final Countdown

  • Friday Aug 13,2010 12:48 PM
  • By Werit
  • In war, werit

It has been a quiet week for Warhammer Online, but that is all about to change.  Friendly collision detection was the hot topic and the outcome is still uncertain.  It looks like we won’t have to wait long to find out though.  Mythic wil…

To collide, or not to collide

  • Thursday Aug 12,2010 12:34 PM
  • By Werit
  • In war, werit

As you probably know, the big WAR topic this week is whether or not friendly collision should be removed in the 1.3.6 patch.  Enemy collision detection would remain even if its counterpart is disabled.  There is a rather long thread about it …

1.3.6: PTS Event #2

  • Wednesday Aug 11,2010 12:18 PM
  • By Werit
  • In war, werit

As I mentioned a couple of days ago, last weeks PTS event had a special focus on testing with friendly collision disabled.  In this video, we will take a look at some open field RvR and close quarters combat at Chillwind in Eatine. It turned out t…

1.3.6: Rifles

  • Tuesday Aug 10,2010 12:56 PM
  • By Werit
  • In war, werit

One of the best parts about playing an Engineer is that you get to carry around a rifle.  In WAR’s 1.3.6 patch a bunch of new rifle models were added to the game.  The new rifle models span all of the tiers.  With the appearance system, …

1.3.6: Mass RvR

  • Monday Aug 9,2010 12:27 PM
  • By Werit
  • In war, werit

Large scale conflicts are one of Warhammer Online’s best features.  This has not always been the case since poor performance limited the viability of these battles.  The game has come a long way over the last year and performance is better th…

PTS Q&A 8/6/10.. just two points

Thanks to Garrawarr for transcribing the PTS Q&A from friday. The information is tiny, but there is something new.. First.. something that show me that Mythic has no clue of the actual role/gameplay of a Runepriest (and Zelot). Q -  Do you have plans to address the possible issues with the new Zealot/Rune Priest mechanic [...]

News from the Front: Calm before the storm

  • Friday Aug 6,2010 12:48 PM
  • By Werit
  • In war, werit

This week has been pretty quiet as far as WAR news goes.  With Gamescom rapidly approaching, I suspect Mythic is busy preparing for it and the 1.3.6 patch.  The community remains active, especially with anticipation of the ‘announcement.’

My…

1.3.6 Features

  • Thursday Aug 5,2010 12:45 PM
  • By Werit
  • In war, werit

I thought today I’d do something a little different and write about Warhammer Online’s upcoming 1.3.6 patch.  I know, totally unpredictable.  Patches are usually categorized by their biggest feature.  1.3.6 will probably be known as the …

1.3.6: PTS Event #1

  • Wednesday Aug 4,2010 12:29 PM
  • By Werit
  • In war, werit

On Friday, BioWare Mythic held the first of two events on the Public Test Server for Warhammer Online’s 1.3.6 patch.  The goal of this one was to get a lot of players together and gauge the performance.  As advertised, there was a twist to th…

1.3.6: Black Orc Shields

  • Tuesday Aug 3,2010 12:24 PM
  • By Werit
  • In war, werit

If I had to play a Destruction race, it would be the Greenskins.  They just have so much cool stuff.  In 1.3.6, Black Orc’s received several new models for their scenario shields.  As we have seen with others, there is also a new shield …

The Eternal Citadel

  • Monday Aug 2,2010 12:21 PM
  • By Werit
  • In war, werit

Ever since the introduction of the 6 versus 6 scenario, The Ironclad, many players have asking for another one.  In a recent interview, Carrie announced that they are working on one called The Eternal Citadel.  Thursday night, a test of this …

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