Warhammer Feeds

The best Warhammer Online news & blogs in one place

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BattleForge

  • Tuesday Feb 24,2009 07:25 AM
  • By Werit
  • In werit
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PTS Update – 2/23/2009

  • Tuesday Feb 24,2009 02:55 AM
  • By Andy Belford
  • In war-herald

span style=font-weight: bold; color: rgb(67, 115, 151);Update – 11:30PM EST: /spanspan style=color: rgb(67, 115, 151);The PTS will not be re-opening tonight. Please see a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=648this post /afor more details. Thank you!/spanbr style=color: rgb(67, 115, 151);brGreetings!brbrHow do you follow up a weekend of CHOPPIN and Slaying your way across the Public Test Server? Why with an Open Realm vs. Realm playtest of course! Join the WAR Development team and your fellow realm mates in participating in a large scale Open RvR playtest, tomorrow February 24th from 8:00PM EST to 12:01 AM EST.nbsp; Be amongst the first to experience the new Zone Domination system!nbsp; We will be focusing on EvC in Tier 4 beginning in the devastated city of Praag. During this time period we will be shutting down scenarios in T4 to encourage people to participate in the ORvR test.nbsp; Players who don’t have Tier 4 characters to transfer are encouraged to try out the new Zone Domination system in Tiers 2 and 3.brbrBe sure to show up early to get an invite to the Dev guilds!brbrIn preparation for the Open RvR playtest we are re-enabling character copies from live server to the Public Test Server when it comes back online. To copy your character to the Public Test Server please visit the a href=https://accounts.eamythic.com/account management page/a.brbrAlso, we have a fresh round of career bug and balancing updates based on feedback we have received from the PTS. Read on for all of the changes being introduced to the 1.2 Game Update!br

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Choppa Thoughts

I put in a decent amount of playtime this weekend on the WAR PTS and gave the new patch and classes a go.  I decided to play the Choppa over the Slayer because the Choppa just sounds like more fun to me and I already have a Slayer who can wear plate armor and CC [...]

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Instanced PvP Scenarios are so last year

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Account Management Downtime

  • Monday Feb 23,2009 10:23 PM
  • By Robert Mull
  • In war-herald

Greetings!brbrOur Account Management site is currently down for updating.nbsp; We anticipate it being back online by 6:00 PM EST.nbsp; As always, keep checking the Herald for updates and thank you for your patience.brbr style=font-weight: bold;span style=color: rgb(67, 115, 151);span style=font-weight: bold;Update – 6:35PM EST: /spanThe Account center is now online. The Character Transfer service may be delayed or unresponsive right now, we are working to get it back online as quickly as possible. Thank you!brbrspan style=color: rgb(102, 102, 102);Update: Our new ETA is 7:00 PM EST/span/spanbrbr

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Immediate Server Restart – Dark Crag

  • Monday Feb 23,2009 10:09 PM
  • By James Nichols
  • In war-herald

span style=font-weight: bold; color: rgb(67, 115, 151);Status:/span span style=color: rgb(24, 148, 0);Completed/spanbr style=color: rgb(24, 148, 0);brGreetings!brbrDark Crag will be brought down at approximately 4:30PM EST for a quick restart. This should resolve issues players are experiencing with Guild Heraldry displaying properly. Once the server is offline we recommend logging out entirely and re-running the patcher to ensure the fix was successful.brbrShould the problem continue to persist after the restart please contact a CSR. We anticipate the restart to take no longer than 30 minutes. Thank you!brbr style=color: rgb(67, 115, 151); font-weight: bold;span style=color: rgb(67, 115, 151);span style=font-weight: bold;Update – 5PM EST: /spanWell that was fast, the server is now back online. Thanks and sorry for the lack of updates!/spanbr

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Caption This!

Throw in your ideas below in the comments!
Winning submission will win a bucket full of Glory, Renown and Respect.

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PTS Downtime – 2/23/09

  • Monday Feb 23,2009 08:23 PM
  • By Robert Mull
  • In war-herald

span style=font-weight: bold;span style=color: rgb(67, 115, 151);Status:/span span style=color: rgb(193, 0, 0);Warpstone is offline/span/spanspan style=color: rgb(193, 0, 0);. We’re continuing to work on bringing Character Transfers back online, PTS will not be opened until tomorrow./spanbrbrGreetings!brbrWe will be bringing the Public Test Server down for an update later this afternoon (Monday, Feb. 23rd).nbsp; This concludes our first Slayer/Choppa test phase.nbsp; You will no longer be able to login as a Slayer or Choppa or create one.nbsp; While our developers go through all the feedback and data from the weekend, we will be reconfiguring our Public Test Server to focus on Tier 4 balance testing. brbrOur thanks go out to all of our testers for helping us make Warhammer Online the best game it can be.nbsp; Now it’s time to get into Tier 4 and start testing the latest changes.nbsp; We look forward to your feedback as you put the new balance changes through their paces.brbrInformation regarding the exact time the PTS will be coming down for updating will be forthcoming.nbsp; As always, thanks for your patience and keep checking the Herald for the latest updates.brbrspan style=color: rgb(67, 115, 151);span style=font-weight: bold;Update 11:20PM EST: /spanThespan style=font-weight: bold; /spanPTS will not be opening this evening as we continue to work to get PTS back online an re-enabling the Free Character Transfer Service. We hope to have everything back up and running as soon as possible tomorrow, thank you!brbr style=color: rgb(102, 102, 102);span style=color: rgb(102, 102, 102);Update 7:30 PM EST – We have identified issues with copying characters to Warpstone.nbsp; Once these issues have been resolved, we will bring the PTS back online.nbsp; We currently have no ETA for this fix, but will provide an update as soon as we have any information./span/spanbrbrspan style=color: rgb(67, 115, 151);span style=color: rgb(102, 102, 102);Update 6:00 PM EST – While we expect Warpstone to be back online shortly, we do not have an exact ETA.nbsp; We will provide another update no later than 7:30 PM EST./spanbrbr/spanspan style=color: rgb(102, 102, 102);Update 5:00 PM EST – Our developers are still making adjustments to Warpstone. Our new ETA is 6:00 PM./spanbrbrspan style=color: rgb(102, 102, 102);Update 3:25 PM EST – Warpstone has been brought down for a quick update.nbsp; We anticipate the server will be back online no later than 4:30 PM EST.nbsp; When the server comes back online, players will be able to copy characters over to the PTS./spanbr

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GoW Allies – Tome of Knowledge

Welcome to Garrison of WAR’s newest weekly feature! Every Monday I will be posting a quick link to my favorite blog post, forum thread, feature, or story from the past 7 days. This weekly feature will be part of my efforts to support the WAR Community Promotion Initiative which was started by the Warhammer Alliance [...]

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Bounty Hunting

  • Monday Feb 23,2009 01:38 PM
  • By Syp
  • In waaagh

img class=”resize” style=”float: right;” src=”http://alexplorer.net/guitar/text/guitar/bossk.jpg” alt=”" /I think Mythic stumbled onto a gem of an idea with Night of Murder’s marks that needs to be examined and explored more — because there’s a lot of potential sitting in that thar gold mine.  Many people have commented on the shift in scenario/oRvR dynamics that was caused by simply popping a symbol over some players’ heads.  In the live event, killing these guys only resulted in helping you to complete a quest for some meager XP and influence, but I’m wondering if the system could be tweaked and used in a new fashion.br /br /Consider it a bounty hunting system.  It’s freely optional to those who want to participate — you go to your capital city and sign up with a bounty hunter (who acts as a toggle on/off for this system).  From then on, whenever you went into RvR combat, both you and whoever else has opted in will have identifying symbols above their heads to signify special targets.  This could be as simple as another influence reward bar (kill the other bounty hunters to get INF), or it could be a new system entirely, as you rack up bounty kills.br /br /Or perhaps some players could put a bounty on the head of enemy players who have killed them a certain number of times (kind of a “revenge bounty” that would only be available under certain conditions) — all players would see the bounty mark, and whoever killed the mark would get double XP/renown as incentive.br /br /Or even consider a special scenario that’s played a bit like that college “assassin” game, where you have one target you’re gunning for to eliminate while someone else is gunning for you, easily marked with those floating-above-the-head symbols.br /br /Or perhaps the game might mark players in PvP who haven’t died in a long time — a “survivor’s mark” — and amply reward players who kill them.br /br /Maybe none of these are feasible, but I just wanted to show that there’s a lot of ways this small mechanic could be used for greater PvP purposes in the future.

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Werit the Speedbump

  • Monday Feb 23,2009 07:25 AM
  • By Werit
  • In werit
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Game Update – 2/23/09

  • Monday Feb 23,2009 05:11 AM
  • By James Nichols
  • In war-herald

span style=font-weight: bold;span style=color: rgb(67, 115, 151);Status:/span span style=color: rgb(24, 148, 0);Update completed/span/spanbrbrGreetings!brbrTomorrow morning (Monday 2/23/09) all NA servers will be brought offline for an update at 6:00AM EST. Oceanic servers will follow at 8:00AM EST. We anticipate NA servers to be back online by 12:00PM EST and Oceanic by 2:00PM EST.brbrspan style=color: rgb(67, 115, 151);Update: 12:20 PM EST – All servers are now online. /spanbrspan style=color: rgb(67, 115, 151);brspan style=color: rgb(102, 102, 102);Update: 8:00 AM EST – Oceanic servers are now offline./span/spanbrbrspan style=color: rgb(102, 102, 102);Update: 6:00 AM EST – North American servers are now offline./spanbrbrspan style=color: rgb(102, 102, 102);Update: 5:35 AM EST – North American servers will be coming offline at 6:00 AM EST./spanbrbrWith this update the following changes will go live:brbrfont size=3span style=color: rgb(205, 71, 7); font-weight: bold;General Changes amp; Bug Fixes/span/fontbrulliOngoing improvements to server stability./li/ulbrfont style=color: rgb(205, 71, 7); size=3span style=font-weight: bold;User Interface/span/fontbrulliIn response to player feedback, we have doubled the amount of quests that a player may have in their quest log. Players can now have up to 40 active quests at one time./li/ulThank you!brbr

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Game Update – 2/23/09

  • Monday Feb 23,2009 05:11 AM
  • By James Nichols
  • In war-herald

Greetings!brbrTomorrow morning (Monday 2/23/09) all NA servers will be brought offline for an update at 6:00AM EST. Oceanic servers will follow at 8:00AM EST. We anticipate NA servers to be back online by 12:00PM EST and Oceanic by 2:00PM EST.brbrWith this update the following changes will go live:brbrfont size=3span style=color: rgb(205, 71, 7); font-weight: bold;General Changes amp; Bug Fixes/span/fontbrulliOngoing improvements to server stability./li/ulbrfont style=color: rgb(205, 71, 7); size=3span style=font-weight: bold;User Interface/span/fontbrulliIn response to player feedback, we have doubled the amount of quests that a player may have in their quest log. Players can now have up to 40 active quests at one time./li/ulThank you!brbr

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Tag you’re it!

Nerf the Cat has tagged me, and now I’m supposed to put up my sixth ever screenshot from my game of choice.  Here it is …
I actually mentioned this screenshot in an older post of mine.  All Elves should have heads and faces, but there were a couple poor bastards that were missing theirs.
This brings [...]

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