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The best Warhammer Online news & blogs in one place

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There it is

Patch 1.3.6 is going live now.. Full patch notes are as always found at the herald. Well.. The patch has some good and some bad stuff.. Just what pops up in my mind.. Good: Choppa lose their armor debuff and get a heal debuff instead. Funnily the heal-debuff will not do as much damage as [...]

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Patch Day!

  • Tuesday Aug 17,2010 12:27 PM
  • By Werit
  • In war, werit

Today, Warhammer Online’s 1.3.6 patch comes to the live servers.  I am pretty excited about this one.  The first thing I plan on doing is hopping on my Tier 3 Slayer and making my way to the High Pass RvR lake.  I expect some good action…

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Game Update 1.3.6 Against All Odds – 8/17/10

  • Tuesday Aug 17,2010 01:29 AM
  • By James Nichols
  • In war-herald

Outnumbered, backs against the wall, the armies of WAR strike out with deadly force to bring the fight to their foes!
We will be bringing all North American and European servers offline tomorrow, August 17th 2010, at 8:00AM EDT (1400 CEST) for the dep…

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Your guess

  • Monday Aug 16,2010 08:46 PM
  • By Werit
  • In war, werit

For the first time over the 2+ years of this blog, I will try a poll.  Easy question, what do you think Mythic will announce at Gamescom this week?  The poll (to the right) has some of the common rumors, choose as many as you want.  Thin…

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BioWare Mythic Comes to GamesCom: Cologne!

  • Monday Aug 16,2010 03:19 PM
  • By Andy Belford
  • In war-herald

BioWare Mythic is bringing the good fight to GamesCom Cologne. We invite our Dark Age of Camelot and Warhammer Online: Age of Reckoning communities to join us for a GamesCom Fan Gathering at the Hard Rock Café in Cologne, Germany on August 21st, 2010 …

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1.3.6 Features Part 2

  • Monday Aug 16,2010 12:30 PM
  • By Werit
  • In war, werit

In part 1, we took a look at the new Auction House changes and other nice features which may be overlooked in the behemoth that is 1.3.6.  This time, we will take a peek at some of the bigger changes coming our way, which we will most likely see t…

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Anyone following Rift: Planes of Telara?

Update: Scott Hartsman has clarified Rift’s soul/class and Rift systems in a comment below. I spent nearly an hour during one of my lunch breaks this past week browsing the official Rift: Planes of Telara website and watching videos of gameplay, interviews from conventions, and production video pieces done by Trion Devs. The game actually [...]

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Game Watch: Worms Reloaded and Elemental War of Magic

We have two great games for you in this edition of Game Watch.  Game Watch is our segment where we look into the near future for titles worth playing.  Not just any titles though.  These are games you may not have heard of or simply haven’t been following as much as we think you should. [...]

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Weekend of Gaming: Renovations

Last week’s Weekend of Gaming was neglected as Saturday was spent from dawn until dusk cleaning out the garage preparing for it to be finished off with drywall and paint. With that project out of the way, will there be any time to game this weekend? We hope so because we definitely have plans. Keen [...]

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Update: 1.3.6 Friendly Collision

  • Friday Aug 13,2010 09:21 PM
  • By Andy Belford
  • In war-herald

After much internal discussion and review of feedback from the community, we have come to a decision regarding the proposed disabling of Friendly Collision in Game Update 1.3.6.In
game update 1.3.6, Friendly Collision will remain enabled. We feel that…

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FCD the decision

Mythic have just posted their decision regarding friendly collision detection on the official forums. I am very pleased to say they have decided to NOT implement it without  further testing and consideration.

It’s moment like this that make me like t…

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I Feel I’m Climbing A Mountain

You’re probably wondering what I’m rambling on about again. Well it’s emblems and insignia. I swear to god I feel I’m in the foothills of the Himalayas and I’m looking up at the peak of Everest, and I’m already gasping for breath. Which translates to, I’m trying to save up for my 1st two-handed staff at [...]

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Dev Diary – Item Appearance System

  • Friday Aug 13,2010 05:42 PM
  • By Andy Belford
  • In war-herald

Today, I’ll be discussing the specifics of the armor appearance changes as discussed in the last producer’s letter.  After much deliberation about how to give players new appearances without imposing them on all players, we’re  …

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News from the Front: The Final Countdown

  • Friday Aug 13,2010 12:48 PM
  • By Werit
  • In war, werit

It has been a quiet week for Warhammer Online, but that is all about to change.  Friendly collision detection was the hot topic and the outcome is still uncertain.  It looks like we won’t have to wait long to find out though.  Mythic wil…

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What flavour Chaos?

This post was written in a darkened hotel room using an iPhone, so apologies for any grammar or spelling poo that the lack of a better spell checker provides. ;)

Over the last couple of years something I’ve often heard people that play tabletop warham…

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